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The Prohibition Era: An Uncommon area (Part 2)

The 2nd play through went far better. I had 3 players for the test. The less random start for players went better as well. I had the city centre placed in the center of the board, (7x7 grid), and the starting locations were randomized within a limited location, one each on the four corners of the board. (For a full rules set to see the set up, read last blog entry, attached rules there)

It seemed to go a bit slower, as we only got to turn 4 after 2 hours. The game seemed a bit repetitive though. There is definitely some more editing to do.

Business enterprises did not get out on the board fast enough, and those are how you get more money and victory points. The solution should be to lower the price on them so players can afford them earlier.

I feel there is a solid foundation there, it's a matter of fleshing out the gameplay so that the game stays interesting throughout.

I had the pleasure of playing "City Of Remnants" by plaid Hat Games recently (after I had the idea for my game), and noticed some similarities. Both gangster themed, and business management. I quite enjoyed it, and there may be ideas to draw from there as well.

On the right track!

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blog | by Dr. Radut