Great people.
Where can I get a 5 second timer from for a game?
Great people.
Where can I get a 5 second timer from for a game?
Sand timers are not accurate enough to be 5 seconds. So you'll need a digital timer. If you're playtesting just use a phone app. If you're talking production, well that's a whole other matter to discuss with your manufacturer and not something you should be personally sourcing.
You could never patent something like that. Also, patents are too expensive to be seen as anything but a bad idea in gaming. Just asking about IP is enough to get a publisher to trashcan your proposal.
Unless there is some strong thematic reason to make the timer look a certain way, just go with the digital timer for the prototype and let the publisher worry about it in production.
If you really really want a certain kind of timer (for example, clockwork to fit in a steampunk theme), it's probably possible to wind up a 15-minute timer that will tick off 5 seconds at at time then pause. Just use a digital timer for the prototype and let the publisher worry about it in production.
1 Mississippi
2 Mississippi
3 Mississippi
4 Mississippi
5 Mississippi
And you're done. No need to invest in a timer that is way to short. Or some expensive digital timer that will set you back a few bucks.
An alternative to the "digital timer" that is pretty effective...
But using a Phone App ALARM is probably the BEST solution as James has pointed out to you already! Realize that 5 seconds is not much time either...
5 second timer...
Pretty sure a publisher would just remove any kind of game material that would accurately produce that unless it's the sole gimmick of the game.
But to answer your question, probably the best kind of 5 second timer would be a Fixed Electronic Vital Timer or Relay... which is costly. More costly than any board game would warrant.
The cheaper option would be a drawstring that is reeled in after the pull, all while clicking as it goes, maybe with a ding at the end... pretty much the only reasonable way... if requiring 5 second timers was reasonable. Get a doll or toy with a drawstring, and adjust the length of the drawstring until you hit 5 seconds. Enjoy.
OK I am gonna make one with those lovely Chinese peoples
I hope your right mate or your gonna pay the Legal fees ha ha
Here's the deal: does it actually have to be EXACTLY five seconds, or could it be something a little less accurate? Depending on the theme of your game, you could have a variety of possible ways to go about this without breaking the bank.
Some ideas that come to mind (of varying complexity):
-A board that a marble rolls down, indicating that time is up when it reaches the bottom (maybe with some ridges to slow it down)
-A Dice tower with extra catches, and you're rolling a marble or similar
-An egg timer that's designed to turn a lot slower than an average egg timer
-An electronic button with a speaker (a la Scattergories or similar)
-A rubber popper (like these: https://www.amazon.com/Windy-City-Novelties-Rubber-Poppers/dp/B002R236SM) - the variation could keep people guessing as to how much time they have - may be fun for a push-your-luck game.
I just don't see why it has to be a sand timer when you could try a multitude of other things for a game you're hoping to produce.
Best of luck,
-Ruy343
Er
Some ingenious answers here ha ha, but not very practical
I actually thought of another simple plastic design
Sorry cannot tell it yet
Some ingenious answers here ha ha, but not very practical
I actually thought of another simple plastic design
Sorry cannot tell it yet
Sorry but.. Why?
In need of some IDEAS concerning a "Battle" System (14) by questccg | |
How to avoid being blocked at content creation (6) by Steve |
How to avoid quarterbacking in an adventure game (7) by larienna | |
How complicated could math get? (23) by X3M |
Can we have gaming ads on this website (7) by questccg |
Dice Mitigation Challenge - Winner Announced! (0) by The Game Crafter |
Delving! - " That is when it hit me, it was starting to feel like other games" (3) by MarkJindra | |
Game Purchase Contract (0) by MarkJindra |
Hi guys ~ Gameland and Yaofish are officially accepting board game design submissions! (0) by Willow Jiang |
Blackboard Boogie Board: a bit of a REVIEW... (2) by questccg | |
Toy play: Creating a log while playing (15) by questccg |
New Contest at The Game Crafter - "That Cool Stock Part Challenge" (0) by The Game Crafter |
Will....this die roll work? (11) by X3M |
Duel Botz — Complete overhaul in order to focus the design (12) by questccg | |
What are the caracteristics of pen and paper games? (16) by larienna |
Is there names for common dice rolls or other mechanism? (7) by questccg |
Quest — The Reboot (17) by questccg |
The Game Knight - Epic Game Haul Unboxing from The Game Crafter (0) by The Game Crafter |
Game submissions for "The 1 Pound Challenge" at TGC are due in 7 days! (0) by The Game Crafter |
New Payment Methods at The Game Crafter (0) by The Game Crafter |
Alternate history VS Complete fiction (21) by FrankM |
Helping in making a video game (213) by X3M |
Crystal Heroes: Fine-tuning and Development of the game (26) by questccg |
Protospiel Online is happening now! (0) by The Game Crafter |
Epic Battle PnP (51) by FrankM |
James
http://www.JamesMathe.com
Production.
You know that 5 second rule game timer?
Would that be patented or could anyone make a similar one without getting like sued?
Any lawyers here please can help with this reply?