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Theme and Atmosphere at the game table

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Rick L
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Alchemy Lab intro
repairs complete

I have a hard time doing a good "Watch it Played" style video - I just don't have the voice for it yet! So my wife and I have been coming up with interesting ways to portray the theme and setting of my Steampunk Alchemy and engine building game.

I still need a bunch of new prototype components before I can try demonstrating a full game here, but that is the eventual end goal. So little by little, the story of the game unfolds...

Rick L
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Bitter rivalries have arisen

Bitter rivalries have arisen between the Alchemy Lords, as each blames the others for the unleashing of the unpredictable Chaos. Fearing that the inept works of their rivals will only hasten the utter destruction of the Cosmos, each of these Lords isolated themselves, creating their own small legion of loyal soldiers, apprentices, and worker golems to sustain their foundries and laboratories, thus buying themselves time to restore Order to the world.

Rick L
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Once united in purpose, the

Once united in purpose, the Alchemy Lords built a great device - the Harness” - to subdue the Essence of Chaos, and from it create order and perfection in the world.

But then, with their insatiable desires for the deepest of mysteries, they each began to cast aside too many laws of the Cosmos. The unforeseen and unintended workings of Alchemy opened a void in the Aether itself. The great Harness became instead a Well of Chaos, threatening all of reality.

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Rick L
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By the way, many of you

By the way, many of you already know I have a thread about this game, but it's more or less half focused on the Tabletopia play-testing setup and half on the overall game progress.

I wanted to start this (maybe should've been a blog...) for the thematic enhancements of the table top version of Lords of Alchemy (Chrysopoeia), to share some of the fun setting ideas that my wife and I like to think up.

Feel free to comment - don't worry about breaking up my little "story" postings! It's all about exploring ways to make a board game experience memorable, so also feel free to post any cool ideas that we can do for subsequent photo shoots.

Note: I did buy a block of dry ice to use for the coming alchemy photos, but it didn't last the 24 hrs in the freezer that it took to get the settings ready. Next time!

Rick L
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sending golems for resources...

Rick L
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The Well of Chaos can only be

The Well of Chaos can only be forever sealed with Chrysopoeia and the formulation of Prima Materia...

Adding the essential saltes

It begins with Quintessence and Aqua Vitae...

Rick L
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Rick L
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That's all for now! When I

That's all for now! When I have the rest of my next prototype printed up, I'll have some photos of the whole game setup with some similar atmospheric staging and mood.

let-off studios
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Wow!

Lots of effort went into these photographs, Rick! They truly communicate the exotic feel of the game. Wishing you success. :)

The Odd Fox
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These really are beautifully

These really are beautifully staged! There's a feel of quality when looking at the presentation in this way! Nice work!

Rick L
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Thanks guys, I'm glad you

Thanks guys, I'm glad you enjoyed them! I'd be interested to see what anyone else here has done along this direction, to try to enhance their game experience - whether it's your own design, or just a favorite game, feel free to post some pics if you have them!

joebergmann
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That. Is. Awesome.

Holy cow, Rick, that is so cool. Talk about setting a high bar! I might have had a light bulb burn out during a game once. That's about all the atmosphere I've had! :)

Rick L
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Similar style for another game

Glad you enjoyed the pics joebergmann!

As I mentioned before, I'm eventually going to do some sort of slideshow video once I have another completed prototype, but I decided to try a practice run of the concept with my copy of Elder Sign, and a clip of music to go with it from the band Opeth, and a little bit of silliness at the end...

https://youtu.be/Jb-ZBKveefA

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