Shattered Kingdom, Iteration #4

Prototype #3

Shattered Kingdom is my idea of a RISK-like epic board game, which can be finished in 90 minutes and scale well with 3 to 6 players. A first prototype is out; I got what I think is a novel (though not unique) combat idea; all sort of abstraction of war is tied into game without too much complexity. Now what I need is to find testers and like-minded people to help me with the rules, components etc.

Singapore's a small country; This has led to a zero-sum mindset I guess. It also means there are no...publishers here...besides Fun Factory (Giza and Dividends) and I don't know if they are into such a serious theme as war.

Blind test may be commencing soon this weekend, if I have the time to brush up the rules. But for a real blind test, I think it will take me a second production run, which might cost me another SGD 50...

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