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Fleet Admiral - Singularity -- looking for design partner

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gxnpt
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Joined: 12/22/2015

This actually looks better over at BGG where pictures are easily inserted, so the link there is
https://boardgamegeek.com/thread/1890362/seeking-playtester-design-partn...

The rules have been re-written - ended up in overview,intro,playing,appendix format with a lot of repetition and many pictures. The print-and-play layouts are updated. Colored stands/clips no longer used (fleet id chits are color coded instead).

I am currently unable to do the physical presence required stuff and need a design partner for playtesting, promotion, etc. for equal share as designer.

rules
http://thesingularitytrap.com/physical/Fleet_Admiral-Singularity_Playtes...

print-n-play layouts
http://thesingularitytrap.com/physical/FAS_playtest-prototype.pdf

gxnpt
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Joined: 12/22/2015
updates

A couple of tweaks to the rules and a major overhaul of the rulebook itself. Also reduced 52 pages to 46 and added more pictures. Just had my eyes say they are done proofreading for now.

http://thesingularitytrap.com/physical/Fleet_Admiral-Singularity_Playtes...

2-6 players, 3 dimensions, 4 turn phases, written orders then simultaneous actions, a sliderule, off board combat arena, and stacks of little souffle sauce cups

What more could anyone ask for?

:)

--- and it should be easy to learn the rules, they really are quite simple

gxnpt
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Joined: 12/22/2015
design partner found

Got a reply and a followup email from (oddly enough, my old post in the wargames subforum from over a month ago) a post on BGG and it looks like I have a design partner now.

let-off studios
let-off studios's picture
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Joined: 02/07/2011
Congrats!

Keep chipping away at it! Here's to your success. :)

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