Made a new topic for this. I don't want to hijack another topic. But this one follows up on this one:
https://www.bgdf.com/node/24521?page=1
It is merely a top down view. I have been thinking a lot about what to do for my board game(s). And the KISS method kept kicking out.
However, I reached a point where I cannot remove things anymore. Or don't have smarter idea's anymore.
The idea is simple. Making the puzzle pieces for a 3D board.
There are 5; 1 main hexagon and 4 ramps:
1. The main hexagons. Blue. All pieces are going to be bland in colour. I think I will pick brownscale as basis. And I am planning on printing stickers to paste these on the hexagons. The sides as well. The picture is a top down view. So, I wonder about the thickness needed for the hexagons.
Ramps in 4 variations:
I coloured them, but I just realized I didn't bother with the colour blind when I was in a hurry, my apologies. Still, I hope some can make sense out of it. I added numbers in a hurry.
2. Small ramps. Green. They are for the "craters" if you will.
3. Big ramps. Yellow. They are for the "hills" if you will.
4 and 5. Connecting ramps for in between small and big ramps. Red and Orange (again, sorry). And together they can connect in a huge ramp going in 2 direcitons. I figured, I cannot escape the need for a L and R variation.
A complete crater would need 6 green ramps (2)
A complete hill would need 6 yellow ramps (3)
Higher ground with 1 entrance. 1 green ramp
Lower ground with 1 entrance. 1 green ramp
Higher ground with 2 connected entrances. 1 orange and 1 red ramp (4 and 5)
Lower ground with 2 connected entrances. 2 green ramps.
Higher ground with 3 connected entrances. 1 orange, 1 red and 1 yellow ramp. (4, 5 and 3)
Lower ground with 3 connected entrances....3 green ramps.
***
But what should my next step be?
- Finding a suitable 3D printer and test out the possible heights?
After all, my prototype version requires 2, 4, 6, 8 and 10 mm ramps. That is 4x5=20 different pieces. I will settle for just 1 ramp height if nessesary.
- Instead of diagonal ramps. Simply flat pieces that are half the height?
I could stack these :) Printing stickers becomes simpler as well. It just looks, uglier. But it servers the purpose.
- Finding another way to make the pieces?
Plastics (Possible).
Cardboard (Possible).
Paper (Possible but No).
Styrofoam (Maybe).
Wood (No)
Other options?
- Search for if anyone has made these yet?
At least the hexagons....I could cut out the other pieces... hmmm. ABS is too hard to cut though. So is proper PS.
- Looking into easy ways to connect the pieces?
Plenty of ways, but this requires 3D printing.
Unless I find small magnets. Is there magnetic paper or something avaiable?
- Looking into easy ways to make 3D maps for at least a blank terrain with the required ramps?
If I design maps, the ramps and height of the hexagons get priority 1. They always had. The AI seems to be unable to grasp this from a 2D map with numbers.
***
A question for @questccg:
Should I make a height map for that one particular map? And see if the AI can make that in 3D? So, no art yet, just a 3D map from a 2D map with numbers.



It is for prototype only.
The plan is simple:
- Printing the hexagons, test 1 needs 3, test 2 needs 7, test 3 will be 36 (stackable versions)
- Printing the 4 types of ramps, 6 of each
- Measuring the shapes for their surfaces since 3D printing might not be accurate
- Printing the stickers
- Pasting the stickers
- Printing a grid that can hold the hexagons as tight as required
- Building a map
Or, I use another material that is less costly. We got some plastics at work. They are 1 mm thick. Used the same for the whiteboard pieces. Although, cutting out a somewhat bigger shape. And then also have to stack them in order to be, a "block". Will proof to be more tedious. That said, 3D printing would yield the best systematic results.
If I can get my hands on a lot of cardboard. That would be great. But parts of the plan would be no more.
The main idea of it all is that the stacking portion of the hexagon will also serve to hold the ramp pieces in place.
No clicking, just gravity and its work.