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Welcome to the Board Game Designers Forum

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richdurham
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Joined: 12/26/2009
Welcome

Hello, Peter. I suggest starting a separate thread with the information about your friend Xavier's game, since this one is more about welcomes than requests for feedback.

Otherwise, welcome to BGDF - I hope you find what you're looking for, and if not, ask for it and we'll see what we can do.

Michal74
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Joined: 06/15/2013
Hi - my name is Michal and I'm a newbie game designer ....

.... with a strong focus on strategic and tactical games with little to no luck involved. My first sort-of finished design is a pirate board game named Shiver me Timbers which I am currently show casing to different publishers.

So far, the feedback was very positive, though most publishers claim the game to be cool but too expensive to manufacture. :-) Therefore, I'm currently looking into Kickstarter as an alternative, but nothing is decided yet.

As for me personally, I'm living in Germany, married with 3 kids, and working as an technical editor. I am an avid gamer who moved from chess to Magic to Board Games and later to design. After years of lurking on BGG and over here, I decided to participate in the community last year when I became more serious about publishing my stuff.

So much for now - oh, and it's awesome to find so many likeminded people in one place :-)

Michal

jonu5123
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Joined: 12/12/2014
Newbie!! Hello Everyone!

Hello everyone! I'm very new to this site and what brought me here was my desire to start production on my first board game. I have no idea where to start once i get all the art done. Over the next few weeks I will have a few questions to ask and will post what my game is about.

As for me in short terms I am a 3D video game art teacher, with over 15 years of illustration experience in Fantasy art, a few years creating video game art (modeling and texturing) and almost 6 years teaching. Now i want to pursue my dream and see a game i created on a shelf. Im not in it for the money, im in it for the know how and maybe even some recognition.

So my first question is, once i post a comment do i have to keep coming back to see if anyone responded or does it shoot me an email? I guess ill find out!

richdurham
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Joined: 12/26/2009
Welcome

You're in good company, as you realize there's little profit to make!

And to answer your question about the email notifications - you will have to keep checking unless you "subscribe" to the thread.

Do that from the bottom of the first post in the thread; should be a link that says "subscribe."

jonu5123
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Joined: 12/12/2014
Thanks!

Awesome thanks! Im digging this Forum already. But its time for bed. Once the teaching semester ends im going to be jumping on here a lot to get some questions answered and to help others. Im pretty excited to find this Forum. Nothing like it anywhere that Ive seen before!

foxconnmold
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Joined: 11/26/2014
I am very glad to be bgdf forum pleasant trip!

I am very glad to be bgdf forum pleasant trip!

Miika
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Joined: 02/01/2015
Greetings from Finland

Hi

I started to design a game couple months ago.. And it lead me here. I hope to learn abut designing, testing, writing rules and stuff... and introduce my idea to fellow bgdf users.

Miika
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Joined: 02/01/2015
Greetings from Finland

Hi

I started to design a game couple months ago.. And it lead me here. I hope to learn abut designing, testing, writing rules and stuff... and introduce my idea to fellow bgdf users.

Desroc
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Joined: 04/06/2015
love card games and board games

Greetings from Toronto, Canada

I returned to the gaming world about 2 years ago and have found a new passion for it. I am currently designing a deck building game. I did one basic prototype that confirmed for me that I don' tknow what I'm talking about. But that was good. It slowed me down to make the game interesting and have depth before I concern myself about the window dressing.

I will do my best to help out with testing and when I have something to say worthwhile I will post.

"big dreamers never sleep"

Desroc

Zedrex
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Joined: 12/29/2015
Hi I'm Sean

Greetings everyone. I actually wrote long forum entries yesterday so I hope this intro isn't too belated.

I'm Sean. I'm in Queensland, Australia. I'm 47 so I don't have the time or funds to play like I used to. Games I've loved would include RPG's, tabletop board games like Talisman and Space Hulk, Chaos Marauders and Illuminati and in the nineties I got into Magic: The Gathering in a big way.

I'm also a professional tarot reader and musician - website at www.alternateparallelreality.com - and yes, I am working on a game I'll be promoting from that site too when it's ready.

What I'm working on is based around Ghost Hunters and Paranormal Investigators as seen in so many reality TV shows these days - assemble your team and get fame and fortune. I plan it to have a lot of humour in it because these shows make me giggle.

himvais
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Joined: 03/14/2016
Hello

Hi,

I'm Himanshu. I am from New Delhi, India. I am magic the gathering fan and have worked closely with game design with few projects now. India is a really huge market and has potential (spending capacity) but for some reason, the board and card game market is not much evolved.

I am an MTG fan and as being a designer familiar with strengths and weaknesses of a CCG game. I'm working with a studio who have successfully raised a kick-starter funding round for their card game (based on Indian Mythology) and after that experience, I want to build my own take on CCGs. Though I want to go the digital way keeping the actual cards with real art limited only for the enthusiasts and collectors, While exploring about how we can take advantage of technology to introduce new kind of mechanisms in the regular card games. I'll keep the details on a separate thread as this is just an introduction.

The main reason for me to be here is to find people who share a passion with me and/or can brainstorm/partner up with me on ideas :)

Thanks and really happy to be a part of this community.

Javenknight
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Joined: 07/27/2016
Cardboard, here I come!

Hi People!

My name is Jay. I have been moonlighting as a game designer for several years now. Even though I haven't successfully made a game work, I am still interested in trying. No, that's not really it; the issue is I am always being attacked by game ideas and feel that I need to give each of them my attention.

I love the creative aspects of game design such as the art, graphic design, game flow, and player experience. My biggest problem, for you too I imagine, is getting stuck in a rut while developing a game and not knowing if I should persist or move on to another idea.

My main interest is learning about the process of publication. I have some ideas and know that they need a lot of play testing. But, I am clueless of how to proceed after that. Also, I have been working in isolation and ready to meet other designers.

cheers!

mchugh24601
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Joined: 09/01/2016
Graphic Designer

Hello there,
I am a Graphic Designer in Spokane, WA. I've recently become aware of the strength of the Tabletop Gaming community via podcasts and my FLGS.

Like all of us, I am assuming, I have had seeds of possible boardgames pop into my head. This moment of creation is very exciting but is only the beginning of a very arduous process of implementation and refinement. That is why I have come to the BGDF.

I hope to connect with fellow Game Designers and lend my skills as a Graphic Designer to their projects. I would love to help someone take that seed of creation and take it as far as it can go.

Cheers!
-Tom

Arcuate
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Joined: 02/05/2016
Would love graphic design help...

if you have spare energy. Ultimately I will need an illustrator, which will be expensive, but there are lots of graphic design issues that come up at the prototype stage.

Do you have a game of your own in mind? Maybe start a thread on it.

Arek
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Joined: 10/06/2016
Hello everyone

Just started my adventure with board game designing. I have my first project and obviously a lot of unanswered questions in my mind.
This forum looks like a good source of information and that is what brought me here.
My vision is to craft games related to my interests which are physics, psychology, time management, dance and some more.

Best luck,
Arek

David Kay
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Joined: 12/15/2016
new to the forum

Hello everyone.

I have been playing around with game design for some time. So far I have developed a dozen prototypes, some of them even playable. Now I have found out that this forum exists and I'm looking forward to sharing some of my experiences and ideas.

I'm also making game related artwork for a living and I enjoy working with card and board games. I'm available for hire but I can also offer some help and advice on how to make affordable good looking game or prototype.

Is this a good place for this kind of shameless self promotion?

Bobo bgt
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Joined: 02/10/2017
Hello

Hi, my name is Bogdan, I am from Sibiu Romania and I want to become a board game designer. I played until recently just boardgames like backgamon, chess and monopoly. For a while I start to play to my friends diferent games like Citadels, King of Tokyo, Saboteur, Elder Sign, Pandemic. This was my trigger. Since then ideas have been coming. I tested some of them. Some sounds good, some are stupid. Recently I presented to my cousin some of them and he was delighted. So we set to begin togheter.

But, since I start to watch reviews, gameplays and read forums (and I am just starting), I realised I have to learn more... I do not like ever to do kitschy things.

So, are so many things to read first on this forum and I don't know where to start. I've be so happy to recive some tips from you. What to learn first, what to do first, how can I start etc.

I am not a big fan of selfplay games or roll-and-move but I love strategy games.

I currently working for a while on a mixture of a chess and war strategy rpg, with medieval fantasy theme (I'm scared becouse I don't test it yet... hahaa). Also I work with my cousin on a little funny game with hackers who must break passwords.

p.s. excuse any mistakes, my english is not very good and sometimes I use google translate for help.

Thanks!

WinsmithGames
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Joined: 01/20/2017
Michal 74 wrote:My first

Michal 74 wrote:
My first sort-of finished design is a pirate board game named Shiver me Timbers which I am currently show casing to different publishers.

So far, the feedback was very positive, though most publishers claim the game to be cool but too expensive to manufacture. :-) Therefore, I'm currently looking into Kickstarter as an alternative, but nothing is decided yet.

First off, I love Pirate games, and judging by the name alone, it sounds fun. That's awesome you are getting positive feedback from the publishers about the gameplay.

Don't take this the wrong way, but if professionals say it's too expensive to manufacture, why do you think you can manufacture it? In other words, why do you think it will successfully fund on Kickstarter?

Have you looked into the production cost of the game? What KS goal would you need to achieve to produce the game?

If manufacturers truly are telling you, "Hey, this game is fun, but we don't think it's economically feasible to produce." then maybe you should focus on the game's issue and make it economically feasible to produce, instead of producing it yourself.

Desroc wrote:
Greetings from Toronto, Canada

I returned to the gaming world about 2 years ago and have found a new passion for it. I am currently designing a deck building game. I did one basic prototype that confirmed for me that I don' tknow what I'm talking about. But that was good. It slowed me down to make the game interesting and have depth before I concern myself about the window dressing.

Welcome to the club! Game design is trial by fire. But it seems you embrace the learning curve with humility. That's an excellent first step.

BTW, I love deck builders. So I hope you remain passionate enough to continue developing your design.

Javen Knight wrote:
No, that's not really it; the issue is I am always being attacked by game ideas and feel that I need to give each of them my attention.

I love the creative aspects of game design such as the art, graphic design, game flow, and player experience. My biggest problem, for you too I imagine, is getting stuck in a rut while developing a game and not knowing if I should persist or move on to another idea.

My main interest is learning about the process of publication. I have some ideas and know that they need a lot of play testing. But, I am clueless of how to proceed after that. Also, I have been working in isolation and ready to meet other designers.

To be honest, it sounds like you don't know exactly what you want out of game design, or that you are simply scatter brained. My recommendation would be to decide what you want out of game design. Do you want to self publish your own game? Or do you want to get it published by an established company?

If you struggle with staying focused, I'd try to get a game published by someone else. They will handle a lot of the artwork, graphic design, manufacturing, etc etc etc. Publishing a game requires hundreds of hours of project management, taking away from your design time.

Regarding your game ideas, start with one. Which of your ideas sounds the most fun to you? It's great to have other game ideas, and you should jot those ideas down and keep them in reserve for later. But if you spend hours, days, weeks, months developing multiple game ideas, you will likely not finish any one of them. And one of the driving characteristics a game designer (and publisher) needs is laser focus.

None of us are immune to any of these issues. I struggle with focusing myself sometimes.

Rickiticki
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Joined: 02/17/2017
Greetings

My name is Aaron. Currently working as a customer service rep with an airline, but aspiring to be a board game designer/publisher. I enjoy strategy games mostly. Deck building games, TCG's, CCG's, RPG's...

I have many ideas that I would like to see come to fruition, (9 workable ideas at the moment) but I'm still in the research phase at this point. Trying to pick one or two projects and just focus on those. Preferably the simple ones first. I don't have any playable games worked out, still writing rules and hammering out some game mechanics. Id like to be as original as possible, but I find that is incredibly hard in any field or genre, as there an insane amount of ideas out there already.

I came to this site because, from the looks of the title, everyone that joins is interested in board game development, and thats exactly where I want to be. I know the road to board game/card game design isn't an easy one, but having people to talk to and work through the kinks in an invaluable opportunity.

So, just wanted to say, glad to be here. :)

BenjiBenjamin123
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Joined: 01/30/2017
Hi, welcome! In this site I'm

Hi, welcome! In this site I'm new too! I am going to make this as short and super simple as I can. My name is Banjamin, but friends call me just Ben. If you want, you can call me Ben too, it's easier. i think this site is awesome, interesting and informative, so for this reason I joined in this community! What is your favorite game? My favorite game is Stardew Valley. Do you know this game? If yes, what do you think? If no, more information can get from this page: http://www.gamespedition.com/pc-games/indie-games/indie-role-playing-gam...

ZephyrWorkshop
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Joined: 04/30/2017
Hello all!

Hello,

We are Zephyr Workshop, a group of board game designers who designed and developed A.E.G.I.S: Combining Robot Strategy Game. It's Pokemon meets Voltron with some Advance Wars and Fire Emblem thrown in.

There are over 80 different robots in the game and each falls into one of 5 classes. ASSAULT, EVASIVE, GUARD, INTEL, and SUPPORT. These smaller robots can combine into BIGGER ones, knowing where to combine is key, and will lead you to victory!

If you'd like to learn more, check out our website, www.zephyrworkshop.com.

Nice to meet you all! We're excited to join with other designers and share in the creative process of GAME DESIGN!

Tony Zhang
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Joined: 12/29/2016
Hello game desingers!

Hello Everyone,
I'm Tony Thang from Lijia Game Production in P.R. China. I'm a shareholder of Lijia Game Production Co., Ltd. for many years. I love tabletop games which can help me with sharing many time together with my daughts. While my playing games with my daughts and her classmates, I have had many new game ideas. I will share these game ideas to get comments from you all. Please help me then.
BTW, Lijia Game Production is a custom-made game manufacturing factory with 25 years experience. We have been helping our important publishers all over the world with manfuacturing many top branded games including Monopoly, Risk, Gamewright, Manticgames, etc. for many years. www.lijiagames.com. Game designers and publishers can get professional manufacturing service from Lijia Game Production. Please have a look at the following video: https://youtu.be/CbnfncJcxAw

I alreay have 10 new game ideas. I want them to become physical games in the game market. However, I need share my game ideas to professionals to know if people like my ideas or not.
I want to become your friends.

fahrenheitlab
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Joined: 06/21/2017
Greetings from Turkey!

Hello, I am Fahrettin from Turkey and i'm a board game lover since i was a kid. Me and my little group of friends are playing and experiencing as many games as we could for years.

Nowadays, we are working on a new board game project and i am excited to see how it will be in the end.

I will also be the visual designer of the project so; we have a lot to do!

I am glad to be in this community because we can't people like you in Turkey. By making a board game in my country, i will also have the responsibility to represent this culture that we almost forgot so.

Hello again and nice to meet you all!

Ali Ludlow
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Joined: 10/18/2017
Hello!!

Hi BGDF community!
My name is Ali Ludlow and I am a member of Triangle Ink, LLC, along with Brittany Jones. We are currently working on launching a Kickstarter campaign for our card/tabletop game 'Whatever.' It is a party game that we have been developing for the last 10 months. On November 18th we will be going live with our Kickstarter!! We are super excited but would love to hear some feedback on one of our project videos from this community!

Here is the link:
https://www.youtube.com/watch?v=Z4OtZG6suvs&sns=em

We are excited to hear from you!!

Ali & Brittany

Junazaru
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Joined: 10/30/2017
Hello Everyone!

Hello, my name is Julio Nazario and I have been working on Boardgame design for 4 months. I have been playing video games my whole life (26 years) and have noticed the lack of a social element with the focus of Online play. Started playing Board games about 2 years ago and have met some great people along the way. Within that time I started playing Dice Masters and within a year I went to Nationals and Worlds and Origins and place 8th in the world. I got into boardgame design because of an idea I got on my day job (Civil Engineer for USDA) and since then I currently have 6 Prototypes (3 final testing, 2 midling, 1 new) and have been tinkering with 3 ideas. Have listened to Podcasts about boardgame design, watched videos, read blogs, attended designer meet-ups , 1 protospiel and created a Facebook group and Guild on BGG called Tennessee Boardgame Designers. It has been a fantastic experience so far and my goal is to have a game signed within a year. Looking forward to meeting more designers and learning from everyone in the Forum.

The Golden Monkey
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Joined: 05/01/2018
Hello from the Golden Monkey

Hey board game world! I work for a company called Golden Monkey Games. I asked them how we wanted to be represented within the board game community and they thought that I should be the voice and called me the Golden Monkey.

As a company we are just starting out and are working on a game called Unicorns Friend or Foe. There are two versions of the game one where you are sending out cute creatures with gifts to befriend the unicorns. You can make the creature or gift more appealing with descriptor cards that will make you be able to either befriend more unicorns or befriend the special unicorns. You can use as many descriptions as you have in your hand. For example you could send out a 'cute' 'baby' dragon with 'a box full' of 'rainbow colored' puppies. Each description and gift has a value that you add up and if that total is higher or equal to the value of the unicorn you can befriend it. The Foe edition is the same concept but instead of befriending the unicorns you are killing them. So you could have a 'Massive' dragon with an 'epic' 'nuclear' frying pan!

I created a profile on here because I am eager to absorb as much information as possible about the design process. It is extremely intimidating to jump into a pond this big. I'm just a little fish looking for survival tips.
I found out about this forum from listening to Gabe's Board Game Design Lab podcast. Which by the way has great and insightful, thanks Gabe!

I hope to learn a lot and try to contribute as much as possible. Thanks!

cptsparrow
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Joined: 07/15/2019
I am capt Jack sparrow

Mateys,

I am a pirate, an avid board gamer, a hacker, a cyber consultant by profession.
Thank you for (manually) accepting my invite to the club.
The hard work you guys put into building this is commendable! Kudos to you!

Pirates like me just come here to mine the gold. I have a game called 'hackd' that I am designing to make it efficient to spread cybersecurity awareness to even our grandparents. I seek help in that mission and you all will be given due credits for helping me out.

I wanted to add my name to the list, The BGDF Designer Database but that link seems disabled. What am i missing?

Again, thanks for this hard work, please let me know if I can be of any help.

Thanks,
Ninaad (aka cptsparrow)

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