Quite some time ago I've posted some questions here on the BGDF for a project I was working on called Oh no… INVASION!!! Well, after a boatload of hard work, it is finally finished. That is to say, it is out of my hands and off to the printers. I'm a very infrequent visitor and contributor here, but I wanted to share this news with you guys. This will be in the press release;
Oh no… INVASION!!! is a cooperative game about a small community of Space Stations in some odd corner of the galaxy. The players star as the captains of these Stations who see their peace and quiet rudely disrupted when a Class-A Spawnmonster suddenly appears in their midst. This monstrous alien has nothing but bad intensions and starts spewing waves and waves of aliens. Players have little choice but to stop panicking and start fighting.
Working together closely exchanging weapons, ZAPPING aliens and building a smart infrastructure is the only way to stay alive.
But fighting of the hordes of aliens alone won't cut it. At a certain point, the players will have to face the vicious Spawnmonster herself. When this Final Conflict takes place is entirely up to the players. Don't do this too early, or you will be unprepared. Don't wait too long or the Spawnmonster will have grown too powerful for you to confront her and live to tell your grandchildren about it.
If you have any questions about how the game got from idea to fruition, I'll be happy to answer them. Although I am very aware there are contributors here that know a lot more than I do about the industry. I did all the art and graphic design myself so maybe I can help people who are new to that area.
You can check out Oh no… INVASION!!! on BGG of course, or go to my website, FableSmith.com/INVASION to see more. I hope you like it. The full rulebook is available in PDF in English, German, French and Dutch.
I will have a booth on the con so if you are in Essen this year, please come and find me to say hello.
Link broken. But this works...