I’m working with a startup that is developing an electronic board game system. The playing surface will be 18 x 24 inches with the graphics projected from overhead. The board is capable of reading the positions of the game pieces which themselves have the capacity to store information. It has wireless connectivity and can be augmented by hand held devices such as smart phones or tablets.
We know that no matter how cool our system is it will ultimately succeed or fail based on the games you can play on it. The system is currently in prototype but knowing that the development time on games can be quite long we want to find content for it sooner than later.
We need a wide variety of types of games for the product launch so all types of games will be considered. That being said there are something’s we are looking for. The games will need to appeal to a mass market audience, & have unique & lively themes. Tactility is also important so games where there is little interaction between the board and pieces are less likely to be accepted.
Those interested can write me at tweedleboardsubmissions@gmail.com
Send me only the following.
Game Title
# of players
Game Length
Suggested age range
A short description of the game theme, game play, and any unique or interesting selling points.
David E. Whitcher
This sounds pretty neat. I do have a game I've been working on which might fit this system pretty well, and it'd be interesting to design games specifically for this system.
I'll shoot you an email with a few questions and a description of the game.
P.S. this post is valid until further notice.
I have a few games that might fit your new gaming system quite well; however, I am curious how it will deal with game elements like cards in a players hand or in other words hidden elements that only one player is suppose to see at a time. I have a few games that would work well for your system, if there is a way to hid elements from one player to the next.
Good to see you back on. The Tweedle Board system is designed to be used with real game components although some would be made virtual like markers on a scoring track so that scoring could be automated by the board. Any components would require a tag to be either embedded or attached to the component to be read by the board. This is possible even with cards. The cards would or the portion with the tag would need to be placed on the board to be identified. The tags are somewhat flexible so that the cards could be shuffled/handled as any other cards. Get your submissions in soon. My next meeting with them is this Wednesday.
That is pretty cool, do you have a website or any other information. This is really really interesting.
When talking about electronic board, it always remind me of the Yugioh series where they place card on a table and there is an hologram of the creature that appears over the card.
No holograms here; Either projection on the board, game pieces or topographical features that can be added for specific games.
We are not taking any more submission for the tweedle board at this time.