Board Game Designers Forum
GDS
Game Design
Getting Started...
Artwork
Archive
Forums
Game Journals
Blogs
How-To
User login
Username:
*
Password:
*
Create new account
Request new password
Navigation
Forums
Design Theory
Mechanics
Prototyping
Game Design Showdown
New Game Ideas
Playtesting
Publication
Home
›
Blogs
›
BubbleChucks's blog
Update for EvilColSanders
Sun, 07/29/2012 - 20:34 — BubbleChucks
BubbleChucks's blog
Login
or
register
to post comments
Jun 18 2013
Aspiring Game Designer
(4)
by Itsdan
Using mechanics from other games
(8)
by Itsdan
Need Class Name Ideas
(1)
by MikeyNg
Winning makes player too strong
(14)
by eviljohs
Building and Crafting: What Layout Works Best Regarding In-Game Resources?
(6)
by eviljohs
How many dice are too many dice?
(19)
by eviljohs
Would it be worth it?
(4)
by senorbaub
Word-a-bout
(4)
by ckleach
Word-a-bout Token
(1)
by ckleach
Deck Builder with a Shared Mana Pool
(6)
by raiderrobert
Board Game Publishers
(2)
by dwest
Newbie in the UK
(2)
by ChowYunBrent
Jun 17 2013
Make it Yourself Card Game
(1)
by RGaffney
The beast is unleashed
(0)
by padragan
Your prototypes are too shiny
(11)
by ckleach
Hello from the GTA!
(5)
by oneMeVz
Kickstarter for Convert is live!
(1)
by ckleach
Word-a-bout progress
(1)
by ckleach
Introduction
(0)
by wwwearp
Miniatures Design Challenge Entries
(0)
by The Game Crafter
Robin Wars
(4)
by Tbone
A retro 50's science fiction space adventure coin theme game?
(9)
by abdantas
A literal "Deck Building" game
(5)
by starflier
Jun 16 2013
Why use one mechanic when another works just as well?
(11)
by silasmolino
Swarm
(0)
by oneMeVz
list all topics
Jun 18 2013
Early playtest by myself
(2)
by padragan
The development progress of Word-a-bout
(0)
by ckleach
New design for credit system card in Word-a-bout
(0)
by ckleach
Jun 17 2013
First prototype version of the board with scoring track
(0)
by padragan
Jun 14 2013
Sample "code wheel"
(2)
by questccg
image gallery