A dungeon crawler about a group of magic school students exploring a teachers training ground, dubbed the Impossible Dungeon. It contains several floors, 10 player characters, 2 bosses, and about 19 different enemies. Bosses and Enemies which function on an AI and spawn based on the players movement; all floors are player generated. I've played the game several times alone and with friends with good results each time, but I'm looking to make it even better. Currently looking for a place online to post it.
Frankie Shot my Brothers (Working Title)
Current project. A skirmish game based around a group of kids having a water balloon fight in their neighborhood. Inspired in part by Zombies ate my Neighbors for it's fast paced, action oriented game play. Close to having a play testable version soon, and I have a thread up for it here.