(This Challenge has been completed.)
Game Design Showdown
February 2009 Challenge - "Back in time: roll-and-move"
Design a board or card game with an interesting variation of rolling dice and moving pawns/tokens as the (or one of the) core mechanic(s).
Going back to the past. This can be literally taken as time-travel, or more loosely, e.g.: archaeology, ancient setting, Memento-style flashbacks or Benjamin-Buttonly getting younger as time passes. Designers are encouraged to be creative in this respect.
Additional Design Requirement:
The core mechanic, or one of the core mechanics of the game must be an interesting twist of the old and usually despised roll and move mechanic used in games like Shutters and Ladders or Parchis. One or more dice should be rolled, and the result should affect in some (not necessarily direct) way how, where to, which, by what player or when pawns are moved on the board. Again, be creative.
Please use the GDS formatting template as a reference to format your entries before submitting. No entry will be dismissed for lack of proper formatting, but entrants using the template will be thanked from the bottom of my heart.
- Start Date: Thursday, 12-February-2009
- End Date: Thursday, 19-February-2009, Noon US Eastern time (approximately)
- Voting: Thusrday, 19-February-2009 through Thursday, 26-February-2009.
Please note, you must PM or e-mail me, seo, your GDS entry for this month not Brykovian. If you want to use e-mail, please PM me for my e-mail address.