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Title Description Created Last Modified User Posts Action
Gem Wars A potential design based on the popular video game "Puzzle Quest".  Wed 11 of Jun, 2008   Tue 01 of Jul, 2008 [09:26pm]   markmist 
 markmist 
 3 
Independence A blog for the designing and costruction for a game of treachery, team work, strategy, and military conflict during the American War for Independence.  Tue 01 of Jul, 2008   Tue 01 of Jul, 2008 [06:26pm]   lucasAB 
 lucasAB 
 1 
Occasionally Clever. I’ll detail what its like to rush headlong into the insane world of board game playing, designing, selling etc... Don’t expect regular posts you will be disappointed.  Tue 08 of Aug, 2006   Tue 01 of Jul, 2008 [02:54pm]   Dralius 
 Dralius 
 24 
AVAST: I'm trying... Some notes about my game "AVAST: Tales of the Pirate Coast", it's at the prototype stage so this will be mostly about publication, production, marketing & distribution.  Tue 01 of Jul, 2008   Tue 01 of Jul, 2008 [09:27am]    
 d3nial 
 1 
The Sea Hawks Before the golden age of piracy, privateers sailed the seas. The privateers were just, courageous, gallant, and were gentlemen adventurers. Our best example of a privateer was Sir Francis Drake. A man who sailed for the glory of England, who opposed the Spanish catholics, and who persevered against all odds.  Mon 19 of May, 2008   Fri 27 of Jun, 2008 [06:20pm]   lucasAB 
 lucasAB 
 5 
Castle Raiders I will post the latest happenings of my game "Castle Raiders" here.  Fri 01 of Sep, 2006   Fri 27 of Jun, 2008 [05:10pm]   markmist 
 markmist 
 37 
Six Blood a board game about an old legend animal - Dragon, a perfect warrior.  Fri 27 of Jun, 2008   Fri 27 of Jun, 2008 [05:30am]    
 romeosoft 
 5 
Prolix This is a word game with a couple of unusual twists. It has publisher attention, but no bites yet. And yet I keep tweaking it...  Mon 17 of Sep, 2007   Sun 22 of Jun, 2008 [04:07am]   IngredientX 
 IngredientX 
 18 
"Wizard's Tower" ... My friend John's game, which is sort of Colovini-esque in nature. It's based on rolling a Region die and a Color die, and then placing tokens on the board, which is a grid of colored squares segmented into quadrants (regions). If you can get 4 tokens in a square, thy can be Builders and build a tower (replace the 4 with a tower). If you can surround an opponent's tower with 4 or more tokens, they can be Soldiers and destroy the tower (remove 3 of them and the tower from the board). I made some suggestions, which I think make the game better as they give the player more options. My version is sort of a cross between Colovini's style and Kinizias...  Tue 26 of Sep, 2006   Fri 20 of Jun, 2008 [06:22am]   sedjtroll 
 sedjtroll 
 9 
Collusion Blog about a new game whose title will not be "Collusion", and whose action does not involve players colluding with one another.  Wed 10 of Oct, 2007   Wed 18 of Jun, 2008 [10:49am]    
 jwarrend 
 11 
The Hand that FEE... Gods are messing around with their faithfull followers and with other Gods' faithfulls because Gods are power-hungry, attention-hungry and of course, because they simply can...  Sun 22 of Oct, 2006   Tue 17 of Jun, 2008 [03:21pm]   Gogolski 
 Gogolski 
 19 
The Sands of Time I'll use this to post progress, news, and updates about my civilization-building game, "The Sands of Time".  Fri 04 of Aug, 2006   Wed 11 of Jun, 2008 [11:48am]    
 jwarrend 
 30 
Disney Fairies My attempt to make a fairy-themed game for my daughter  Tue 10 of Jun, 2008   Wed 11 of Jun, 2008 [11:40am]    
 jwarrend 
 2 
Fuzz Patrol Try to be the first to complete ten missions to earn a promotion in the Fuzz.  Sun 01 of Jun, 2008   Sun 01 of Jun, 2008 [02:30pm]   Esper_Ranger 
 Esper_Ranger 
 1 
Cascade Effect A board game where players collect effect cards to combo and use on themselves or other players.  Sun 01 of Jun, 2008   Sun 01 of Jun, 2008 [02:16pm]   Esper_Ranger 
 Esper_Ranger 
 1 
Malus Malificum The design blog for Malus Malificum, a horror boardgame  Wed 30 of May, 2007   Tue 27 of May, 2008 [09:05pm]   Casamyr 
 Casamyr 
 20 
Spatial Delivery Spatial Delivery is a game of economic development during a future period of galactic expansion. It was inspired by the March 2007 Game Design Showdown, "Future Business." This blog will record its development.  Sat 31 of Mar, 2007   Tue 27 of May, 2008 [06:06pm]   Rick-Holzgrafe 
 Rick-Holzgrafe 
 18 
Rising Heroes A game about trying to win the publics' addoration.  Sat 25 of Aug, 2007   Tue 27 of May, 2008 [04:39am]   Codename 
 Codename 
 2 
That Flipping Pro... A board game themed around competing to buy, renovate and sell properties quickly for profit - the one to purchase the $1M property wins!  Fri 07 of Mar, 2008   Fri 23 of May, 2008 [04:56pm]   red3games 
 red3games 
 24 
Ptolemy A 2 player trick taking card game with a twist, based on the cosmology of Ptolemy.  Tue 06 of May, 2008   Tue 13 of May, 2008 [01:43am]   seo 
 seo 
 6 
CCG & Mini Game (... cmrichards had an idea for a ccg & mini game which I've thrown my ideas out into the mix. This is the blog for the game.  Mon 05 of May, 2008   Wed 07 of May, 2008 [07:27am]   Casamyr 
 Casamyr 
 2 
SeaMonsters Kraken and Leviathan sittin' in the sea, K - I - L - L - I - N - G. Who's bad? (A collaborative design blog by Nando and Xaqery.)  Mon 20 of Nov, 2006   Sun 27 of Apr, 2008 [08:01pm]    
 Nando 
 54 
The Earnest Start Plunging into the swirling ether of game design: The Battle for Verbosia  Mon 07 of Apr, 2008   Sun 27 of Apr, 2008 [07:18am]   Freerby 
 Freerby 
 4 
The Wolves Proposal A Natural History of Game Creation  Wed 09 of Apr, 2008   Mon 14 of Apr, 2008 [04:13pm]    
 simpson 
 2 
Inventions Log of playtesting this new card game  Wed 13 of Dec, 2006   Mon 14 of Apr, 2008 [02:06pm]   ReneWiersma 
 ReneWiersma 
 11 

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