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Arcana Victoriana: Additional Characters

I'm using this particular blog entry to document all the characters I create for the Arcana Victoriana Project.

Mr. Hawkins: Sky Pirate Captain

Defense
Armor ........ 1
Fortitude.... 2
Skill ........... 2

Melee - Cutlass
Strength.... 2
Power ....... 2
Skill ........... 3

Ranged - Pistol
Accuracy..... 2
Lethality..... 2
Skill ............ 2

Wits ........... 8
Range ........ 12
Movement... 6

Abilities
Agile - This model may move out of combat with an enemy model using its full movment.

Bolster (Sky Pirate) - Special Non-Combat Action - Target any 1 friendly, sky pirate model within 6". The targeted model receives a Gear Up in its Melee Combat skill for this round.

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Arcana Victoriana: Additional Characters

Charles Hopper, Thief

Defense
Armor ........ 1
Fortitude.... 1
Skill ........... 2

Weapon - Blackjack
Strength.... 1
Power ....... 1
Skill ........... 2

Ranged - None
Accuracy..... N/A
Lethality..... N/A
Skill ............ N/A

Wits ...........7
Range ........ N/A
Movement... 8

Abilities
Evasion - Non-Combat Ability - During a Run Movement Action, this model will not incur Free Strikes.

Distraction - Non-Combat Ability - Once, During Movement, when this model comes into base to base contact with an enemy model, this model may choose to prevent the use of the targeted model's ranged weapon during its next activation.

Arcana Victoriana: Additioinal Characters

Martin McCree, Bartender

Defense
Armor ........ 1
Fortitude.... 2
Skill ........... 1

Weapon - Fist x2
Strength.... 2
Power ....... 1
Skill ........... 2

Ranged - Shotgun
Accuracy..... 1
Lethality..... 2
Skill ............ 2

Wits ........... 7
Range ........ 8
Movement... 6

Abilities

On the House - Special Combat Ability - Instead of attacking, roll 1d4. Deal that much damage to target model in melee. That model may not defend.

Lethal - When making a ranged attack at a target within 1" to 5", add +3 to your Attack Roll outcome.

Arcana Victoriana: Additional Characters

Mr. Bertrum, Alligator Man-Beast

Defense
Armor ........ 2
Fortitude.... 3
Skill ........... 1

Weapon - Claws x2
Strength.... 3
Power ....... 1
Skill ........... 2

Ranged - N/A
Accuracy..... N/A
Lethality..... N/A
Skill ............ N/A

Wits ........... 7
Range ........ N/A
Movement... 5

Abilities
Tough-Skinned - When this model is damaged as a result of an enemy attack, reduce the damage by 1.

Arcana Victoriana: Additional Characters

James Harrington, Madman

Defense
Armor ........ 1
Fortitude.... 2
Skill ........... 1

Weapon - Cane
Strength.... 2
Power ....... 1
Skill ........... 1

Ranged - Spike Blaster
Accuracy..... 2
Lethality..... 3
Skill ............ 1

Wits ........... 8
Range ........ 9
Movement... 6

Abilities
Villainous Conversation - Special Combat Ability - This model can make a mind check versus target model within 6". If successful, that model cannot activate until its owner's next Round.

Arcana Victoriana: Additional Characters

Colonel Balderdash, Big Game Hunter

Defense
Armor ........ 1
Fortitude.... 2
Skill ........... 2

Melee - Jungle Machete
Strength.... 2
Power ....... 2
Skill ........... 2

Ranged - Elephant Gun
Accuracy..... 2
Lethality..... 2
Skill ............ 3

Wits ........... 6
Range ........ 12
Movement... 6

Abilities

Magnifier Lens - Special Non-Combat Ability - If this model forfeits its movement, Gear Up this model's Ranged Accuracy Die.

Moving Shot - If this model has advanced during its activation and targets an enemy model with a ranged attack, Gear Down the Accuracy Die if the model is 10 or more inches away.

Arcana Victoriana: Additional Characters

Clockwork Soldier

Defense
Armor ........ 3
Fortitude.... 3
Skill ........... 1

Melee - Fist
Strength.... 2
Power ....... 2
Skill ........... 1

Ranged - N/A
Accuracy..... N/A
Lethality..... N/A
Skill ............ N/A

Wits ........... 6
Range ........ N/A
Movement... 5

Abilities

Simple Construct - This model cannot Charge.

Arcana Victoriana: Additional Characters

Rebecca Spellwood, Steam Witch
She rides on an extra large broom. On the broom's base, sits a cauldron-shaped boiler which provides heat to the cloth balloon above attached by steel cables. The same boiler powers the propulsion system. (I love witches and had to flesh out her look.)

Defense
Armor ........ 1
Fortitude.... 1
Skill ........... 1

Melee - Fist
Strength.... 1
Power ....... 1
Skill ........... 1

Ranged - Pumpkin Slag
Accuracy..... 1
Lethality..... 3
Skill ............ 2

Wits ........... 6
Range ........ 8
Movement... 5

Abilities

Fight - This model can pass over hindering terrain without incurring a movement penalty

Evasive - When moving out of combat range, this model does not incur free strikes.

Arcana Victoriana: Additional Characters

Clockwork Assault Drone
Defense
Armor ........ 2
Fortitude.... 2
Skill ............ 1

Weapon - Fist
Strength.... 2
Power ....... 2
Skill ........... 1

Ranged - Clockwork Steam Rifle (Flattened muzzle which fires round cogs)
Accuracy..... 2
Lethality...... 1
Skill ............ 2

Wits ........... 6
Range ........ 10
Movement.. 6

Pressurize- Special Non-Combat Ability - If this model forfeits its attack action, it may add a pressure token to itself. On its next activation, it may use its pressure token to make an extra attack that turn. A max of 1 pressure token can be held on this model.

Arcana Victoriana: Additional Characters

Clockwork Assault Soldier
Defense
Armor ........ 2
Fortitude.... 2
Skill ........... 1

Weapon - Fist
Strength.... 2
Power ....... 2
Skill ........... 1

Ranged - Shrapnel Blaster (A large, pressurized gun & backpack with a fire extinguisher-type barrel which fires shards of metal.)
Accuracy..... 1
Lethality..... 2
Skill ............ 1

Wits ........... 7
Range ........ 8
Movement .. 6

Abilites

Lethal - When making a ranged attack at a target within 1" to 5", add +3 to your Attack Roll outcome.

Arcana Victoriana: Additional Characters

Harold Davenport, Mechanic

Defense
Armor ........ 1
Fortitude.... 2
Skill ........... 1

Weapon - Monkey Wrench
Strength.... 2
Power ....... 2
Skill ........... 1

Ranged - Grease Gun
Accuracy..... 1
Lethality..... 1
Skill ............ 1

Wits ........... 7
Range ........ 8
Movement... 6

Abilities

Repair - Special Combat Ability - This model can make an attack against a friendly, damaged Contraption. Any damage done to the Contraption, heals the Contraption instead.

Grease Spot - Place a 3" AoE marker completely within this model's Range. This marker is hindering terrain. Models caught in the AoE must immediately make a Wits check. Models who enter or end their movement within this area, must make a Wits check. If a model fails this check, it is knocked down. This marker lasts for 1 round.

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I've avoided a snag for far too long. Namely, the miscellaneous checks you have to make such as James Harrington's Mind check. I can't give everyone mind and then make another stat if another check doesn't fall under "Mind" and give that stat to everyone. All checks now fall under the new "Wits" stat. (Such as avoiding Harold Davenport's Grease AoE)

Arcana Victoriana: Additional Characters

To be made:
Victoria Lockhart, Guild Member
Ze Doctor, Madman

I'm really surprised on how on a roll I am.

If anyone would like to submit a character along with a description, I'd be more than happy to add it. Just read the factions blog entry and the various characters in this blog entry to get a feel for what character should be like.

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blog | by Dr. Radut