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Collection of my designs

All games are mine - Jesse F.
For my Twin Eagle Graphics Independent Game Studio.

No games are published yet.

Knight's Adventure 1994-1996 (Knights Adventure has been added to my Dymino Monsters game as a location)

Quiet Terror 1999 - 2020

Typhoon Fighters 1999 version 1.0 now 2004 Dymino Monsters 2004 - 2020 version 2.0 of Typhoon Fighters

Connection Sections 2002
Connection Sections: Deluxe 2002

Muddy Flats Country Golf Card Game 2003

Travel Dice Baseball: August 6, 2006

Beat The Suits (Solitaire Game) 2006

Tornado Speed: Race A Go Go 2011

Crystal Heroes — New Preview of the Logo being worked on by my Artist

Here it is SO FAR... Almost completed too! The one on the LEFT is the NEW one and the one on the RIGHT was something that I made (yeah not as pretty for sure):


I just basically need a 5 x 5 inch @ 300 DPI hi-res version. One on a White Background and one on a Black Background...

But it looks WAY COOLER than the previous logo that I had made myself. If you've never worked with Artists, I'd really recommend it ...

Con of Champions: May 23-25 (Virtual Game Convention)

Tabletop Events - Con of Champions - Virtual Game Convention

Trapped at home and looking for some fun?! Come play or run some games at our virtual convention called Con of Champions on May 23-25.

Sign up to play games. Social distancing will be a lot less boring with all the new friends you’ll meet at Con of Champions.

We’ve already got a bunch of games up on the site, but there's always room for more. Use Tabletopia, Tabletop Simulator, Roll 20, Fantasy Grounds, Skype, Zoom, Discord or any other online platform to run your favorite games. Submit games you want to run!

Component Studio - Inline Images Tutorial Video

Learn how to use Component.Studio with Andrew Voigt.

Ever want to include an image in a text box? Now you can! Watch the video at to see how.

Check out all of the great tutorial videos on youtube at

One of those days...

So I figured I'd add a Blog entry ... about how LOST I am with "Monster Keep" (MK). Well in truth, several BGDF members helped me create some very interesting "monsters" ... my problem lies in how to prototype this game.

I'm looking at some OLDER "prototypes" and they are COOL (I must admit that I did design some "nice" concepts ... but they all failed).

I have a GOOD direction for MK now.

This means that I know exactly how the game is to be "played". My problem? It's figuring out how to DESIGN the next prototype for MK. Not sure as to the "graphic design" nature of the cards.

Triptych 12: Three subjects in one blog post

Triptych 12
Three subjects in one blog post

• Yomi vs minimaxing
• Changes in habits from Corona/Covid-19
• Solo and Co-op Games

Cardians | Solo Card Game


Your lands are under attack! Deploy cardians to protect various
locations against the intruders until they are defeated.

Cardians PnP Rules

Game Design Assets

The Game Crafter - Game Design Asset Shop - Over 1000 Sets of Art for Board Games

The Game Crafter's Game Design Assets Shop has over 1000+ sets of affordable illustrations, card designs, currency, and icons to use in your game. Most assets are sold under flexible licenses by artists in The Game Crafter community.

If you are an illustrator or graphic designer and would like to make some extra money on your creations, upload your game design assets here.

Design A Game - Week 2 of an 8 week project for students

We're excited to follow Adam & Michelle as they walk through an 8 week session on board game design. This is a school project for students taking them from concept to print using The Game Crafter. Week 2 topic: "Mechanics & Research".

Monster Keep — Fourth Prototype

So I've reached out to the BGDF Design Community (all you great and innovative designers) to help out with some "Monster Cores". I currently have SEVEN (7) Monsters which is enough to work with ATM.

Since this is prototype #4, I figured I'd introduce RPG stats into the game!

That's right, the a modified version of the D&D stats are NOW part of this new version... I removed the dual RPS-3s because it was complicated to remember that a "+1,000 ATK" or "+1,000 DFS" was to occur.

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by Dr. Radut