Hi, I'm new to BGDF, but was looking for some help with a dilemma. For some time now I've been looking for a way to incorporate stealth action elements (think Tom Clancy's 'Splinter Cell') into a board game. The idea that I've been looking into most is a tile laying game, with and terrain features such as doors, windows, ladders, crates, crawlspaces, etc... I think that the main concept that I'm going for is to make a stealth action board game that is compareable in 'fun level' to the console games of its genre.