Thursday, February 18th, 2010
This blog entry represents a public record of work being done on "Pidgin," the tentative title of my deck-building word game. The game is best described as "Dominion meets Scrabble," where players must spell words in order to purchase new letters or victory points. For transparency, the primary game mechanic is credited to Donald X. Vaccarino's "Dominion," and the inspiration for the design came from an early build of Karl Heuer's "Webster's Ghost," which is still a work in progress.
Pidgin
2-5 players