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Put Me in Coach

Hey ALl,

SO I joined up today, and have been thinking of making board games for a few weeks now, am getting really excited with my first prototype and how the play testing is going, stalling a little on writing up the rules, but I will get to that, I have them printed in a mumbo jumbo style in a notebook, but need to get them on the computer.

I think this site will help, have checked it out in the past but now I am all about making a few games, and I hope to be part of this group.

Thanks

Major Feature Changes

It's been a while since I blogged about all we've been doing at The Game Crafter. Over the past 2.5 months since we've been open we've made major changes. We've dramatically improved the quality of both prints and cutting. We've implemented a proofing system to help you to make fewer mistakes. We implemented a sell sheets feature so you can more easily promote your games at physical locations like cons and game store. We've implemented cheaper shipping options, and made it easier to browse and search games on the site. And we've implemented more community features like more forums, a wiki, a talent database, karma tracking, etc. Man it seems like we've done a lot. In the last couple of days however, we've done even more and I wanted to take a few minutes to tell you about it.

The Times They Are a Changin’

Having been around this site for many years I have noticed a fairly recent change in the forum posts. We still get a wide variety of questions about designing the games engine but we are getting an ever increasing number of questions about self-publishing.

Dog Fight: Starship Edition

I've finally published my hybrid CCG/board game!

http://www.dogfighttcg.com

The Board Game Geek profile shows details on this sci-fi strategy/tactics game. Can you out captain the enemy? In this customizable tactical card game you have simple actions to choose from. Without the need of an RPG scoresheet you can manage your crew, your weapons, movement and your ship's special abilities.

In Dog Fight: Starship Edition each player controls only one ship rather than a fleet of ships or horde of characters. For 2 or more players. Three levels of game play, booster packs available.

My New Board Game Creation - The Collector Game!!

The Collector Game Logo

Hi My name is Bill Greco. My Wife and I created this board game for those who love to play board games or are into collecting whatever. It is a Fun Fast paced game. It is different and unique. We are just getting the game to the public now. If you have any questions or comments please contact us at info@thecollectorgame.net

Big Feet, Little Shoes

You know what they say about a man with Big Feet :)...... Big shoes

Have art designs but moving and play goals need more development

pieces on the board 2, from left side

game design workings:

1. two players and AI element for simultaneous actions
2. AI creates new movement rules per turn (as needed)

piece matrix

1. alpha numerical values
2. or hex forms of values
3. grid representation of matrix

Board Patterns:

A chess board and edge of chess board
and or entrance board to get to main board

Movement Rules

1. based on piece matrix
2. solved in computer AI

strategy outlines

1. Out-wit the AI and or your opponent at the same time

international card/boardgame

International card /boardgame

A new card game played with 2-3-4-5-6-players.You can play teams 2 against 2 or 3 against 3.The ages are 9 -99.The rules to play have 10 different countries in that language.You play with 5 cards and move pawns around the board to the finish.A great game for strategy and testing your mind for skill.

www.KBDAGames.com

www.KBDAGames.com

www.KBDAGames.com is a Korea Boardgame Designers Association's Games site.

Mechanic of the Day: Puzzles, 9.14.09

Allo, allo everyone. Here's a look at a couple of ways to implement puzzle-style elements into a game...

http://gamemechanic.wordpress.com/2009/09/14/puzzles-9-14-09/

Regards,
Phil

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by Dr. Radut