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Game Design and Submission Panel

I have been asked to be on a Panel at this years Bashcon held at the University of Toledo.

Quote:
Alex Yeager of Mayfair Games, Uwe Eickert of Academy Games, and David Whitcher of Protospiel will talk about the process of game design, game submission, and easy fun ways for your design to be rejected (and a few tips on getting your design seen)!
Present your ticket at the door for a chance to win a prize!

I'm sure i was asked primarily because of my involvement with Protospiel rather than the plethora of block buster games to my credit. Even so it's an odd thing to be asked and I’m not much of a public speaker. Still i think i have enough experience to add something to group especially when it comes to helping new designers get past those oh so common misconceptions. On the other hand I can always help with the “easy fun ways for your design to be rejected” part since I have plenty of those to my credit.

Pub Games

I recently (read a couple of days ago) gave some serious thought to inventing a game to play in pubs, for drinks or coins, where the playing equipment was at hand. The game i came up with I'm calling The Notte Game as thats where i first played in yesturday; i wrote it up today.

The equipment used was a beer mat and 18 coins/ matchsticks, the players drink their playing piece.

When i say game i mean a tactical exercise, one player against the other, not calling out/ tossing coins etc - you know the ones. I know theres no money in it but it was fun.

Galaxy's Edge - manufacturing

box_pre_top_only.jpg

As we are closing on a deal with a Chinese manufacturer to produce Galaxy's Edge, I thought I'd start a blog on that.

Here I intend to describe an experience of printing a game in China from start to finish -- I think this may be of interest to many on this forum. We are a very small company and GE is our second game to be published.

At this point of time, here is what already happened:

5 of a kind

As I seem to be getting the hang of this blogging (in a sense) I'll post again

I've just finished typing up my new card game. It evoloved from '5 dice'; guess what it's called - yep, 5 Card! why is nobody headhunting me from waddingtons?

Is that a swear word? Oh well!
As i asked earlier; any Brits on board?

ttgames

My game list for study

I must create a list of games for myself that I want to study and list them in order of prioreity. I will have grab list that has an unorganized list and then have a priority list. The List: 1. Modern Art 2. Thebes 3. Lord of the Rings (Reiner Knizia) (http://www.boardgamegeek.com/boardgame/823)

Grab list: Pirates Cove, Lost Cities, Mystic Woods, Escape Velocity, Arkham Horror, Tigres & Euphrates

Currantly studying: Khronos, A Touch of Evil, Dread Pirate

passwords

Is it me or does your password seem not to work after a day or two?

Beer Rating System

Hi All
I've just finished my BRSand posted it off to wetherspoons; any brits on here?

I've also done my game of 5 dice each; only a silly gamiling game just to see if it would be fun. I say this 'cos I think I am now out of pet projects! Now what am I going to do?

If anyone wants to look at our first release its at www.treasuretrails.co.uk/games/chase/

Re-theming

Letter #1

So my game Duomo Di Modena works.

The theme used was for a game creation contest and since my game didn't win, I've decided to re-theme it.

I thought of many different themes I could use but I wanted something a bit more orignal than building something (castle, church, etc...)

Once I found my theme, one other problem popped up: to utilize the new theme, I would need to change some rules and some mechanics.

It turns out, my game started competitive but now has become cooperative, with a twist.

I posted some letters I've done to help with the theme I chose.

Lucky 13

2009 has been brutal so far and I’m not just talking about the weather. To date I have had my wisdom teeth pulled, my wife’s computer suddenly went from working perfectly to unbootable (I’m expected to fix it, LOL), and I broke the control mechanism to my shower.

So instead of hiding under a rock i kept my nose to the grindstone and managed to get a publisher interested in a children’s game. I have the final contract daft and lo and behold it’s 13 pages long. I can only hope that 13 is my lucky number this year since another small disaster would just about put me over the edge.

It goes to show no matter how bleak things get you must keep going forward.

(Update: Jan 30th: Amigo Spiel which is not the above mentioned company is returning my prototype for Buka and Back since they have determined that it is not what they are looking for. I Still have 4 other games under evaluation by publishers so not getting this one in at Amigo isn’t going to break my spirit. The question now is who else might want it?)

Boardgame Downtime

I’m a big fan of board games, so I’d like to discuss the progression of the concept of “turn.” The two most famous of board games are Chess and Go; because both use a simple turn-based system, where one player takes his action then the other. The turn is defined by the action that a player takes; most of the traditional board games take after this concept.

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by Dr. Radut