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My First Game, My First Blog Post

Good Afternoon Fellow Designers!

I am new to both this glorious forum and game designing in general. I do have plenty of experience playing social games, namely card games. which is what I'm currently working on.

I can already hear you guys groaning at the thought of another social card game, and I totally understand. However, it has been said by many successful game designers to start with a card game, then moving onto more "meaty" games.

That being said, let's learn about my game, shall we?

Name: Haven't pinned that down yet, opinions are welcome!

Component.Studio Updates

The Game Crafter - Component.Studio - Board Game Design App

We’ve made a bunch of small changes to Component.Studio:

1. Added character count to fields in data set editor.
2. Exporting to TGC auto-selects similarly named game and components.
3. You can now update a font in place by clicking on it’s preview image.
4. Fit to box now scales down fonts 1 pixel at a time rather than 5.
5. Updates for GDPR compliance.

Start your free trial today at https://component.studio

Crystal Heroes: The latest News!

Before I go ahead and discuss what the latest news is concerning "Crystal Heroes", I just wanted to describe some of the designs constraints used in previous versions (not released) of this specific game design.

So one of the biggest constraints with the "Crystal Heroes" design was that it featured a small-ish footprint by having a "Micro" Deck. The idea was that the game would use a small deck with only a limited amount of cards and the battles would be relatively quick (maybe 30 to 60 minutes in length).

Quest Adventure Cards(tm): Suspended design

Well for those who have been following the "Second Edition" re-work of "Quest Adventure Cards(tm)", we have run into bit of a problem. Revising the finances available for more game development... and... well we are short when it comes to the "production" of this game.

As such we have decided to "suspend" the design and work on something more "short-term" to try to help with something a little bit less "ambitious"...

Just Launched - The Game Crafter's Bargain Bin

The Game Crafter - Bargain Bin

We have just launched The Game Crafter’s Bargain Bin at https://www.thegamecrafter.com/bargains. Here you can find the best deals on The Game Crafter each and every day. The Bargain Bin includes:

New and Used Mass Market Games
New and Used TGC Games
Deal of the Day
Sales
Specialty Bundles

Super Bee news update Illustrator Job

Super-Bee playtesting with 6 couters

Hi guys and gals. Since I've posted the job for an illustrator we received a lot of interested from talented people. We want to thank you all and let you know what is happening.
1. The job is still on and we are still waiting for portfolios from people interested in the job;
2. At the end of the month (June 2018) and beginning of the next, we will have a look through all the portfolios received and decide if, and which, are suited for our little project.

New Board Game Pieces - 15mm x 4mm Wood Discs

The Game Crafter - Board Game Pieces - 15mm x 4mm Wood Discs - 7 Colors Available at The Game Crafter

We now have 15mm x 4mm Discs in our online parts shop! They are made of wood, measure 15mm x 4mm, and are available in 7 colors. We continue to add more variations of the discs because they are such a generically useful piece to so many game designers.

Get them at https://www.thegamecrafter.com/game-pieces?q=disc%2015mm%20x%204mm&hPP=2...

Good formatting of a rules document is just as important as good writing

The CEO of The Game Crafter, JT Smith , was inspired to write this article about rules formatting after an experience at a game night with friends.

"Good formatting of a rules document is just as important as good writing in a rules document. This past weekend some friends and I learned Fast Forward: Fortress, and it’s a blast of a game. I highly recommend you check it out. However, it has a fatal flaw in our opinion."

Read the full article at http://news.thegamecrafter.com/post/174886921070/plainblackguy-good-form...

New Sanity Tester - Eric Jome

The Game Crafter - Sanity Tester - Eric Jome

Please welcome our newest Sanity Tester, Eric Jome.

Eric is a life-long game player as well as a developer and designer of several games. He has extensive knowledge of many genres from board and card games through miniatures wargames to role playing games. Eric is the host of Protospiel - Milwaukee and the Midwest Tabletop Game Design guild and a strong proponent of collaborative design. He is a professional software developer with over 20 years experience, bringing attention to details and process to testing.

TGC Community Game Night at Gen Con 2018

Going to Gen Con? Be sure to get your $4 ticket to The Game Crafter Community Game Night. This is a great opportunity to play new prototypes, get feedback on your own game, and meet other people in the community! Tickets available at https://www.gencon.com/events/127817

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by Dr. Radut