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The Game Crafter's blog

The RPG Challenge is on!

The Game Crafter is pleased to announce the RPG Challenge! We want you to design a role-playing game in the form of a board or card game. It doesn't matter whether you build a dungeon crawler like Descent, or more of a story telling game like Betrayal at House on the Hill, or a funny little card game like Munchkin; all that matters is that it takes the form of a role-playing game. It also doesn't matter whether your game requires a game master, or if the adventure is random, or if there are predefined adventures. 

Hex and Square Cards

Hex Card Template

The Game Crafter is pleased to announce that we've just added two new printable components to our lineup: Hex Cards and Square Cards. While many people may end up using these more as mats than cards (they work great for map building games), they are designed to be cards. They have rounded corners, and you can build these out in decks just like you do with Poker Cards. Plus you have the same import tools, and randomization tools you do with Poker Decks. They are also sized nicely for shuffling and to hold in your hand.

Matt Worden Games Inducted into Hall of Fame

We're very pleased to announce that Matt Worden Games has been inducted into The Game Crafter Hall of Fame.

Clockwork Colossus Games Inducted Into Hall of Fame

We are pleased to announce our very first inductee into The Game Crafter's Hall of Fame: Kevin Lanzing's Clockwork Colossus Games. We sat down with Kevin to discuss his accomplishments...

NOTE: You can read the unabridged interview with photos on news.thegamecrafter.com.

Playing Card Face Contest

The Game Crafter is looking for an interesting and diverse set of playing card faces for an upcoming TGC community enhancement project.

The Game Crafter Releases Next Generation Web-to-Print Game Publishing System

Madison, Wisconsin--Sept 1, 2011--The Game Crafter officially announces TGC 2.0, the next generation of its web-to-print game publishing system. Completely rebuilt from the ground up, TGC 2.0 includes hundreds of new features that allow board game and card game designers to take their products to the next level.

Mashup Game Design Contest

We at The Game Crafter are pleased to announce the Mashup Game Design Contest. For this contest we want to you take elements of two or three of your favorite game titles (video games are welcome too), and turn them into your own unique board game. Maybe you'll want to pair Trivial Pursuit with Pandemic, or Settlers of Catan with Munchkin. It's really up to you. 

Vehicle Game Design Contest

We at The Game Crafter are pleased to announce our first of many design contests. Each will have a theme, and a short set of rules. After that it's all up to your creativity to see what happens.
There are many different kinds of vehicles in our parts catalog. For our first contest we want you to design a game that features one or more of the vehicle parts in our parts catalog. It doesn't matter whether you feature just one kind of vehicle (like a boat racing game), or if you create a game that requires a whole horde of different vehicles (like a military strategy game). 

A Crafter's Manifesto: End of an Era

Just over two years ago I made the decision to take a unique approach to game publishing. Thus was born The Game Crafter, the first web-to-print game publisher on Earth. Since then thousands of you have proved my concept both useful and viable. 
The Game Crafter has been called "Dream Fulfilling", "Inspiring", "Amazing", and many more wonder full things like those. When we go to conventions we often have teary-eyed fans come up and shake our hands or give us hugs, and say, "Thank You!". I knew there was demand for this service, but I didn't know how much until I started making your games and meeting you in person.
You already know all of this because you are the reason we have been successful. What you may not have known is that The Game Crafter as you know it is just an experiment. That's why you can see the word "beta" on our logo at the top of our site.
Today I'm announcing that the experiment is almost over. We launched the beta service in July of 2009, and in just a few weeks we will release the production version of The Game Crafter, which internally we call TGC2. 

Free Booth Space At Gen Con

As usual, The Game Crafter will be running its booth at Gen Con. However, this year instead of taking your games we're taking you!

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by Dr. Radut