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Is there an age for playing games?

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larienna
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[my error]Terribly sorry, this post should have been in the off topic forum. I mixed up in my mind "general" and "off-topic".

This thread talks about different thing I have experienced or realised but they are somewhat all related to the same subject.

While speaking with various people on the internet, I was surprised by what some people said. One said : "I am too old to play games now" and another one was simply selling all his games because he want to "become a man". I have also observed that many adult does not play games(some of them only think about money and sex).

Now, if I have fun playing games and I am 28 years old, does this mean that I am too much childish? Or they are simply too much serious? Maybe they also receive some pressure from other adults. One of my friend live in a very conservative family and his father did not like that he played RPG since it was on his point of view useless to earn money, build a family and prosper.

I have gone back to college and I have entered the "RPG and Strategy game club". They play Vampire CCG and blood bowl most of the time, but it's cool and you can sometimes try new games. For me, it is pretty good since it can be a potential pool of play testers.

We currently have some little problems with the club(I skip the details). But now I finaly see how other clubs, and the school administration(which is much more conservative) see our club. They think we are simply a useless club even if we are the 2nd biggest club in number of members. They see us like a bunch of ungrown kids that has nothing important to do in their life except losing time playing games. We bring nothing to the culture of the society.

I am frustrated, especially as a game designer, to see that adults see us like this. Are we some kind of social stigma? Have we done anything wrong? Some people need music, alchool, drug or sex to have fun but we only ask for games, is it too much asked?

When we design games, many of them are targetted for adults. Why does adults despise people who play games that much?

Dralius
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Is there an age for playing games?

Quote:
While speaking with various people on the internet, I was surprised by what some people said. One said : "I am too old to play games now" and another one was simply selling all his games because he want to "become a man". I have also observed that many adult does not play games(some of them only think about money and sex).

There is not age to stop playing games at. There are games for all ages and all types of people. The only people who should not play are bad sports because they ruin it for everyone else.

I think the fellow who is selling his games because he wants to be a man will find that once he is a man he can start playing games again without feeling like a child.

Quote:
We currently have some little problems with the club(I skip the details). But now I finaly see how other clubs, and the school administration(which is much more conservative) see our club. They think we are simply a useless club even if we are the 2nd biggest club in number of members. They see us like a bunch of ungrown kids that has nothing important to do in their life except losing time playing games. We bring nothing to the culture of the society.

It is unfortunate that your school administration views it in that vain; games are a very healthy way of interacting with others socially. They exercise the mind and some allow for the outlet of less healthy behaviors in a way that is not negative as well as teaching skills. I think there is a stigma against games in American culture; it is amazing how stuffy and uptight we can be about some bits of cardboard and plastic. My main gamming group meets in restaurants and coffee shops so that we are visible and most people are curious why a bunch of adults are playing games.

Don’t worry what others think and next time someone asks you what you do. Tell them proudly you are a game designer.

Anonymous
Is there an age for playing games?

As a teacher, playing games is the only way for my high school kids to truely learn without getting bored. My kids have a hard time understanding why I almost alway win at any game we play. They have been taught that ADULTS don't play games. Many teachers also believe that there is no time in the classroom to play these games. They must realize that playing games help our kids develop problem solving skills that is truely needed by all kids. So, I believe that an ADULT teacher has to believe in playing games to teach our future adults that playing games is OK.

Emphyrio
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Is there an age for playing games?

Yet many adults play or at least follow sports. Surely baseball, tennis, or bowling are just as "useless" and "childish" as board games. Yet I'll bet your college spends a lot of money on its sports teams, and your friend's conservative father would probably have no problem with his playing golf with his friends -- it's a good way to network, build relationships, sportsmanship, and even get some exercise (well, maybe not golf).

Logically, the only difference is that sports involve physical activity. I think that's the crux of the matter -- our society's ideal of masculinity is based largely on physical strength and ability rather than intellectual ability. So non-physical forms of recreation -- this also applies to, say, reading for pleasure, or music -- tend to be denigrated as "unmanly".

Axe
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Is there an age for playing games?

This is an interesting topic, and should be considered when designing a game (or at least in choosing how and wear to market it). Yes, there clearly are age catagories. Box design is one indication of this (marketers pay attention if designers don't). But, a good game is good by no matter what age the player is. If they do or do not play it has more to do with their level of intelligence/sophisitcation (tic-tac-toe may be to easy) and self (culturally) imposed stigma (I'm not going to look like an idiot playing tic-tac-toe). To what degree this is just assumed and it is real lies in the realm of market research, something I hate to do.

BTW my background is in Anthropology, hence my interest in your thread.

OutsideLime
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Is there an age for playing games?

Quote:
Surely baseball, tennis, or bowling are just as "useless" and "childish" as board games. Yet I'll bet your college spends a lot of money on its sports teams, and your friend's conservative father would probably have no problem with his playing golf with his friends

My friend, there's a loooooot of money to be made as a professional baseball player, tennis player, or (significantly less so) bowler. Ditto golf. While there are people that make their living playing board games professionally (Scrabble comes to mind... check out the doc "Word Wars", great flick) they are statistically negligible.

Also, the success of a school's athletes usually results in increased status and of course, alumni donations. A school can afford to spend money on its sports teams because money and prestige comes back in as a result, at least ideally.

Money money money. In a capitalist framework, if a pursuit doesn't generate cash, it is trivial and/or childish.

~Josh

TruMobius
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Is there an age for playing games?

It is probably because of this stigma that "monopoly" and "yahtzee" are about as far as American board/table type games have gone untill the receint german expolsion

of course the opisite may be true that because monopoly and yahtzee are what is thought of as board games that they are seen as childish and a general waste of time

Emphyrio
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Is there an age for playing games?

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Money money money. In a capitalist framework, if a pursuit doesn't generate cash, it is trivial and/or childish.

Sure, but it's really only professional spectator sports that generate large amounts of cash. Yet it is perfectly socially acceptable to participate in amateur sports, whether it's a neighborhood softball team, bowling league, or an office golf foursome, even though everyone knows that the participants are not making any money from it and almost certainly never will. So why should board games be any less socially acceptable?

jwarrend
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Is there an age for playing games?

I think that the phenomena you're describing is primarily due to lack of exposure, and not much else. Whenever I tell someone I play games as a hobby, they say, almost invariably, "You mean, like Monopoly?" People just aren't aware that there's a family of games that are designed for, marketed to, and played by adults. Add to that the built-in xenophobia that appears to be common to all people, and it's not hard to see why some would think that gaming as a hobby to be "odd". It's clear that such people don't understand the hobby, and I think it's very difficult to try to account for the opinion of someone who doesn't actually have an opinion.

In other words, I don't think people don't play games because of a perceived defect of the gaming hobby, and almost certainly not because of capitalism -- I'm not even sure how that causal link would work.

-Jeff

sedjtroll
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Is there an age for playing games?

On a related note:

I play Ultimate Frisbee. A lot of people don't know exactly what that is. They know what a frisbee is, but don't realise there's a whole sport with it's own rules which uses one.

I can't tell you how often we frisbee players get asked things like " Ultimate Frisbee? So like, you have a dog?" Even people who have a clue that Ultimate exists often refer to it as 'Frisbee Football', 'Frisbee Golf', or think it's the same as freestyling (doing tricks with a frisbee - akin to juggling balls or using a hacky sack) or just playing catch.

So as jwarrend says, it'a lack of familiarity. Same with games. Oddly, when I tell my frisbee friends that I play Board Games, I feel as if they think "Board Games? What, like Monopoly?" - which in a way is hypocritical...

- Seth

P.S. Even those that know what Ultimate really is but don't play or watch often assume it's a bunch of hippies smoking pot and playing catch. Of all the assumptions I've listed, this is probably the closest approximation (heh), but it's really only stereotypical of one type of person in the frisbee community, and that type of person is not in the majority (anymore) by a long shot. Around here there are a lot of people in science - geology or physics - but it's different everywhere. The only sweeping generalization one can make about ultimate players might be that they're usually educated (most people start playing Ultimate in College, so that follows)

Scurra
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Monopoly... again. Sorry.

jwarrend wrote:
People just aren't aware that there's a family of games that are designed for, marketed to, and played by adults.
I like your implication that Monopoly wasn't designed for adults - the lengthy history of the Landlord game and the Darrow story tells you that isn't so :-) The fact that it was badly marketed as a "family" game is at the root of the problem...
The result is that for several generations, people tried to play Monopoly as a lightweight family game when it isn't. I'm not suggesting that Monopoly is a perfect game by any means, but its central concepts (trading, risking probabilities, investing) are very solid; indeed I'd say that Chinatown is what Monopoly would be if it were designed with the benefit of many iterations of developments in mechanics. It's merely that the sheer randomness of the roll-and-move mechanic overwhelms the rest of the design.

JackDarwid
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Is there an age for playing games?

One : when I was in a plane with my friends and one of my friend see that I bring Lost Cities, he looks to me and smile and say something that means "you are such a little boy, please grow up"
Two : when my would be mom-in-law(my girlfriend's mom) knew from my girlfriend (my wife now) that I like games for the first time, she thinks that I still like to play with toys or a plastic guns (and the looks embarassed me, so I have to explain a LOT!!)

From my experience, since board/card game is not very popular (especially here, only 3 people so far registered in BGG from my country !!), people always thought that a game is just wasting of time, and a board game is just rolling a die and move your pawn somewhere (Monopoly and Snakes/Leaders are the most popular board games here).

I have to take and confince them to play some good game to make them know that these games use brain !! (then they will enjoy and they will beg for more heh heh heh)
(and I succeed on some of my friends, so I have two small game groups).
It's along way, but I will struggle

Long live games !
:)
Jack

larienna
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Is there an age for playing games?

Thanks for the replies. It's always fun to know other personal stories. And don't worry, I will make the promotion of games to those who don't believe in games. (^_^). Ah! those ... Heretics!(*_*)

For the frisbee thing, I remember seeing once, on an advertisement when I was young, a frisbee game that played on a field like football(no contact). But I have never seen anybody around here play this kind of sports.

Pt314
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Is there an age for playing games?

I play Ultimate Frisbee. Of course most of the time I play it with my board-gaming group. For a while I thought it was a game my friends invented because I haven't heard much of it elsewhere.

Game playing isn't seen as childish in my extended family, in fact it is something all of the adults do, several of my uncles play Aquire (with 2 boards) whenever they can, and everybody loves Settlers of Catan & Puerto Rico. Maybe it has something about the large number of archetects, engineers, mathematians, computer programmers, and artists in the family.

Triktrak
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Is there an age for playing games?

We are a culture, generally speaking, of the passively entertained. Sports, TV shows, movies, theme parks, getting intoxicated; All of these things require, at the most, minimal input by its “participants”. The best we seem to do when we get a chance to interact is hold a conversation, which is usually constrained as well by political correctness, interruptions by cell phones, and tight schedules. The average American probably had their last participation in truly interactive and involved game at the elementary school playground, after that much play does become stigmatized.

I think some of the stigmatism comes from our own observations as gamers as well. Anyone who has watched a 30 year-old man in brown double-knit polyester pants with a 15 year old Smurf t-shirt begging his mom to buy him a game must have asked themselves if they were going down the same path.

OutsideLime
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Is there an age for playing games?

Quote:
In other words, I don't think people don't play games because of a perceived defect of the gaming hobby, and almost certainly not because of capitalism -- I'm not even sure how that causal link would work.

I didn't say that people don't play board games because of capitalism. The casual link is one you made yourself.

What I DID say was that people (specifically colleges) don't INVEST in board gaming at the same level that people invest in sports, because there simply isn't the same potential for return in board gaming that there is in sports.

Why?

I don't know. Let's work it out. That's why we're here.

~Josh

larienna
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Is there an age for playing games?

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We are a culture, generally speaking, of the passively entertained. Sports, TV shows, movies, theme parks, getting intoxicated; All of these things require, at the most, minimal input by its “participants”.

In a book I read, they made a clear distiction between passive and active hobbies or activities. Most people make passive hobbies, where you do not need to think.

On my personal experience, I have problem sitting somewhere and doing nothing. This is why I don't look at television. I prefer painting, cooking, sewing, playing games and writting stuff, than sitting somewhere and get entertained. Of course, some of the activities listed above requires different levels of thinking.

Quote:
What I DID say was that people (specifically colleges) don't INVEST in board gaming at the same level that people invest in sports, because there simply isn't the same potential for return in board gaming that there is in sports.

One time I asked my self if the population would be interested in seeing people play a war game on a TV show. You would have a big map with large tokens to make the filming easier and the game will last around 1 hour which would be the length of the show. They currently do it for bowling and golf ( which are not necessarily more entertaining) so why not board games. Of course, it will have to be a strategy game since the audience must think while seeing the show. A game like payday won't fit for a TV show.

Scurra
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Is there an age for playing games?

OutsideLime wrote:
I don't know. Let's work it out. That's why we're here.
Unfortunately, I think it's actually rather easy to work out. Supporting a Sports team requires no intellectual effort. Playing boardgames (no matter how simple) does. You can't even spectate a boardgame without having a decent understanding of what is going on, which is (largely) not true with sports.* It's generally the same reason why a large proportion of the populatipn don't read books anymore (with one or two obvious exceptions.)
Look at the trouble the videogames companies are having with their products, and we** are a whole level beyond that. It's still a large niche that is relatively unexplored, but it's only a niche. The one real exception we have is in Germany, where there is a strong (but declining) culture of family gaming, so the niche looks bigger there.

(*a survey in the UK recently discovered that more women than men understood the off-side rule in football (soccer.) That doesn't stop you enjoying a match but may stop you appreciating the subtleties.)

(**meaning "board game players" not just designers)

Scurra
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Is there an age for playing games?

Larienna wrote:
In a book I read, they made a clear distiction between passive and active hobbies or activities. Most people make passive hobbies, where you do not need to think.
Yes, I'd go along with that. The interesting thing is that people do seem to enjoy active hobbies (both physical and mental) if they are introduced to them in an appropriate way. It's that "missionary" aspect that is probably more important than anything else, and, equally, the easiest thing to get wrong and turn people off.

Larienna wrote:
One time I asked my self if the population would be interested in seeing people play a war game on a TV show.
Yup, we've tried that several times here in the UK. Most recently with a show called Time Commanders, which used the Rome:Total War PC game engine to drive the 3d graphics reflecting the players' actions. And yeah, there was a decent enough audience that I believe a third series is on the way. Previous attempts have been more serious (I especially enjoyed one which had the "generals" closeted away and wholly reliant on the information being brought by their lieutenants, which was a great attempt at simulating the real world.)

jwarrend
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Is there an age for playing games?

I think that there's a sense in which the groupthink is going in the wrong direction. We, as game players and designers, don't need to convince the world, or even ourselves, that game playing is a better recreational activity than playing or watching sports, going to amusment parks, etc. We don't need to tear down other recreational activities, or the people that pursue them, to make the case that board games are a worthwhile pursuit. To do so would almost certainly be hypocritical, as many of us likely engage in some of those very activities that are being criticized. And for good reason -- playing sports can be fun! Watching sports can be fun! It's ok to like different things. To come down too hard on other activities is to come awfully close to snobbery, and that's not a good posture if we hope to win "converts" to this hobby.

I can understand the frustration with the state of affairs that other activities seem more popular, but does this affect us as game players in any tangible way? (Sure, some people think it's a stupid hobby, but who cares what other people think?) My view is that there are more good games being released each year than I could ever play, and I can buy them at reasonable prices and have them in hand in 2 days or less. So at an industry level, the game industry, even being relatively small, meets my needs just fine. I will note that if more people played games, it would be easier to find people to game with, so certainly growth of the hobby is something I'm in favor of, but I don't think we need to adopt an adversarial posture.

Quote:

What I DID say was that people (specifically colleges) don't INVEST in board gaming at the same level that people invest in sports, because there simply isn't the same potential for return in board gaming that there is in sports.

I don't agree with this analysis. Sports programs are very expensive, and I think the number of colleges that turn a profit on their sports programs (the entire program, not just one or two big ticket sports) is probably countable on a few hands. I think it's more the case that athletics and/or physical training have been viewed as an integral part of education for a very, very long time. It doesn't seem unreasonable to me that a college would invest in sports but not in boardgames; it's not clear what board gaming would bring to the table in terms of educational merit; the intellectual aspect is basically redundant in a college with even moderately rigorous coursework, and the social interaction can be achieved a lot of other ways. In other words, capitalism is not, in my opinion, the reason that board gaming is not more popular.

If you really want to complain about something that colleges don't offer but should, how about "how to change the oil in your car" or "how to repair a leaky pipe?" The real shortcoming of the educational system is that it doesn't impart practical knowledge of this sort. But that's a different conversation for a different day!

-Jeff

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