They have a limit of 1000 words in the ruleset.
I'm at about 1400.
If I stripped out the backstory and the examples, I'd probably just nudge 1000. But the game suffers, and the rules may not be as clear.
When writing rules, I always prefer to err on the side of being verbose and generous with examples. Still, this probably tells me that the game I'm working on is too dense for the competition. Not by much, but there you go...
Oh, I don't doubt it. But from my selfish point of view, I'd love it to be 1500 words.
I agree with Zaiga that 1000 words is on the short side. I suppose that a) they may only be looking for incredibly simple games, and b) this is a way to keep the number of submissions down.
I'm down to 1394. Hmmmm.