I'm writing an article for the American newsstand magazine Knucklebones about game designers who have published their own games. In addition to profiling the experiences of various creators (both positive and negative), the article will include advice for hopeful game designers on what they should and shouldn't do to bring their game to market.
Anyone who has self-published a game and is interested in participating in the article can contact me offlist at eric at twowriters dot net. My deadline for the article is August 20, so I'll need to conduct interviews by August 15.