How much flavor text do you use in game design? In abstract games this is a non issue, but in games with a theme how much is too much? Do you rely on some, or do you just use the pieces and board itself for the flair?
Flavor Text in Games
Fri, 05/02/2003 - 16:44
Thu, 04/24/2003 - 17:07
#1
Flavor Text in Games
Well I put some flavour* text on the "Fate of Atlantis" cards, and I must confess I had a lot of fun looking appropriate quotes up.
It
Thu, 04/24/2003 - 17:28
#2
Flavor Text in Games
I
Fri, 04/25/2003 - 00:52
#3
Flavor Text in Games
I use flavor "images". It
Thu, 05/01/2003 - 15:18
#5
Flavor Text in Games
Flavor text is the
I have not made any game of my own yet. But as a player, I think that good flavor text is pretty important, but not "vital", though. I like reading flavor text of CCG. Specially L5R. But I don