I propose that we begin a game designing guide for designers at all levels. We could explain mechanics, pros, cons, game types, anything. It would take some effort, but I'm sure we at BGDF could pull it together.
To get this done, I suggest we use a WIKI based system.
Wiki based websites can be edited and updated by anybody. This means that you could donate your time whenever and wherever you wish (without any delay for it to be published). As the site matures, the information would become more detailed and the subjects broader.
I've started this thread to get a sense of how many people would be willing to donate their time and energy to the project. I would personally be in charge of getting the site hosted and all, if you guys back me up. If this project is okay'd by the active population here at BGDF, I'll start a seperate thread to brainstorm topics.
I hope this works out! And thank you ALL in advance.
- Silverdragon0
I'm up for putting in my two cents, but I have to admit, I don't know just what I could offer in the way of a designing guide; except maybe just the way I look at the process and my particular inspirations.
As far as the specifics of "chapter" topics and content, let us see how this discussion takes shape. There is also the potential of taking from the posts directly, organizing the content and including it inthe right "sections/chapters" of the guide. Of course, this would have to include some concession from the members here I figure.
Anyways, lets see how others feel about this.
Have fun all!
-Vexx