Here is a theory I have been pondering about for the lasts few weeks. This theory applies to strategy games with some kind of resourcemanagement.
I think that a strategy game is more interesting when the ending of a game, the victory-condition of a game and the resources of a game are unconnected (or perhaps only loosely connected). I think this also prevents a lot of potential problems.
Take this imaginary game. Players get a certain amount of starting money and use this money to bid on certain items. After one full round of auctions players can use a combination of the acquired items to generate more money. This money can be used in future auctions. The winner is the player who is the first to obtain an amount of $1 million.
Now this is an example of a game where the end of the game, the victory condition and the resources used are all the same: money. I use this example because I
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