One of the design principals I usually mention is that there should be plenty of player interaction, but I
Importance of interaction
That
I can only speak to the hard core gamers side of this. I like to influence the game when i play. I would rather lose a game against other people than win a game that had nothing or little to do with the other players.
Preference, it
One of the merits of playing a boardgame vrs a computer game or video game is the social aspect. Playing and interacting with living breathing opponents and watching them react to various situations created within the game. So it stands to reason that the more interaction, the better, but as always the answer boils down to; it depends. Different games create different themes, and the level of interaction I think largely depends on the utlimate objective or goal of the game. If it
The Games Journal had an interesting article on player
interaction that is well worth reading. I agree with the position taken
in earlier posts that player interaction is a vital part of any game and
by and large, the less interaction there is the less I tend to enjoy a game.
However, I think it is, as with most things, a matter of quality rather than
quantity. Having lots of interaction does not, on it
I think your observation has merit. I play a lot of games with casual gamers when I