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Roman Do not USE Dice or Card for the RULES

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Anonymous

From their position,they move according to your wish...... according to your Tactical Position and Strategic Moves... By Theory the Game END by 9 Regimental Moves........... On Combat Action Engagement ...CAE...To WIn.............. You must Equal the TCVE...or the Total Combat Value Equation of the attack pieces...the formula of CAE........... Combat Value...+ attack / defense plus point ......= TCVE...............My Apology... I REFRAIN from Devulging all the RULES...I still never make or earn a dollar........... for my game...I will lost everything if somebody copycat my Rules...most of the "boardgame"do not know how to answer the problem of collision...i do not have that ........ Julius Ceasar The Great...First saw battle against............ Spartacus the Fame Gladiator...they Use Two Army group from the North and from the South ....against the new and just a MILITIA Spartacus build along the way... cesar was still a young student of Military Education.rad

phpbbadmin
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Joined: 04/23/2013
Re: Roman Do not USE Dice or Card for the RULES

raddulay wrote:
From their position,they move according to your wish...... according to your Tactical Position and Strategic Moves... By Theory the Game END by 9 Regimental Moves........... On Combat Action Engagement ...CAE...To WIn.............. You must Equal the TCVE...or the Total Combat Value Equation of the attack pieces...the formula of CAE........... Combat Value...+ attack / defense plus point ......= TCVE...............My Apology... I REFRAIN from Devulging all the RULES...I still never make or earn a dollar........... for my game...I will lost everything if somebody copycat my Rules...most of the "boardgame"do not know how to answer the problem of collision...i do not have that ........ Julius Ceasar The Great...First saw battle against............ Spartacus the Fame Gladiator...they Use Two Army group from the North and from the South ....against the new and just a MILITIA Spartacus build along the way... cesar was still a young student of Military Education.rad

I understand that English is not your primary language, but what are you hoping to accomplish by posting this? There's no question or request for comments.

-Darke

rkalajian
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Joined: 12/31/1969
Roman Do not USE Dice or Card for the RULES

It almost looks like some kind of code :)

Anonymous
im original not pretending

dear darke,10 years ago i do my research work at the Library of the
Philippines Patent Office...were i learn that some of my idea is no longer
original...somebody already patented it...why spend a precious time and
money... if somebody already own it.i mean no harm...i still dream of making more game...that why i look to all possible info and data.like the bcdf...so i will not waste time...to concept a game...someone already
have right to...why get angry with me and all of you...did i copycat any game you are conceptualizing...i post it...so any body could grab some
idea how to revolutionalized game creation...i do not think a true inventor
are soft hearted...a true inventor make sure what he created are truly original ...after what we have gone through...i will give you an example: i have an inventor friend who make a...Hard Metal Cutting Machine USING Water as Cutter...we most of our cicle of friends strongly believe it is first in the world...rebutt me and my freiends...if we are not original.rad

jwarrend
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Joined: 08/03/2008
Re: im original not pretending

raddulay wrote:
dear darke,10 years ago i do my research work at the Library of the
Philippines Patent Office...were i learn that some of my idea is no longer
original...somebody already patented it...why spend a precious time and
money... if somebody already own it

Quick English punctuation lesson: what you're using the ellipses for (...) is more appropriately the work of the comma (,).

If you want to know whether your idea is original or not, your best first starting point is the Board Game Geek, which lists just about every game in existence. It's at www.boardgamegeek.com. If you'd like folks here to chime in if they've heard of your game, you can't say "Sorry, I can't give any actual details." I know, it's a bit of an unwinnable situation. But let me assuage your worries a bit -- no one here wants to steal your game. Really. Seriously. We all have great ideas of our own, and even if your game is the absolute best thing in the world, we'd rather see you make money off of it than steal it and call it our own. So, rest at ease; there's no money to be made in stealing games. And, I'm sorry for this will sound, but I doubt your game is so earth-shatteringly great that you need to be worried anyway. That's not because I doubt your skill as a designer (indeed, you haven't given me anything to say one way or the other...). Rather, it's because 100% of the claims I've seen by people to have invented the "greatest game ever", including my own belief that I had accomplished that with my early games, turned out to be false.

Quote:
why get angry with me and all of you...

I don't think anyone's getting angry, but we're trying to figure out what you're saying and why you're posting it in the first place. I understand that English is hard, and we're trying to be sympathetic to that. But you've got to try to explain yourself more clearly, or else we won't be able to understand your points.

Quote:

did i copycat any game you are conceptualizing...i post it...so any body could grab some
idea how to revolutionalized game creation...

Are you saying, then, that the point of your post was to give ideas about how to revolutionize game creation? I think that would be great! But...I'm sorry, but I just don't see it in your post. Again, could you try to explain this point again?

Quote:

i will give you an example: i have an inventor friend who make a...Hard Metal Cutting Machine USING Water as Cutter...we most of our cicle of friends strongly believe it is first in the world...rebutt me and my freiends...if we are not original.rad

Yeah, this is unfortunately an established technology. Here's a link to the Thomas Registry, which lists 90 companies that provide "water jet cutting". The link.

-Jeff

Anonymous
Roman Do not USE Dice or Card for the RULES

rkalajian wrote:
It almost looks like some kind of code :)

yes what you are reading is the formula how to play a game with out
dice and card rules...see the chess...it do not use dice or card...look
for The Game Of The General...it do not use dice or card for rules..
it is a Flilipino Creation of the 1970's...it can be played even by children.

Anonymous
dear jeff

when i said original,it is the same context as the Armalite...a Filipino
invention,when army Sgt. Armando Balite created it,there is already
many kinds of Gun and Weapons,but nobody QUESTION it as not Original.
when i created The Wargame in 1994.i never heard of Warhammer.
it is my first concept...where my Mother Rule is Base Upon...only when
i was featured in TV in 2002,where he show me the TableTop War Game
it may seem similar both in name, concept, and many other aspect...
the only Different are the RULE , how to play it.We have an annual
national invention contest where the best idea are presented.but only few are chosen.

Anonymous
Roman Do not USE Dice or Card for the RULES

jwarrend wrote:
If you'd like folks here to chime in if they've heard of your game, you can't say "Sorry, I can't give any actual details." I know, it's a bit of an unwinnable situation. But let me assuage your worries a bit -- no one here wants to steal your game.

I would have to agree here. This forum is an incredibly useful site for fellow game designers to share their ideas and solicit feedback. There really isn't much chance of your idea being stolen if you divulge the full details of your game. As you can see, scores of others have posted full rulesets to this site and received some great feedback.

Whether you're looking for feedback or looking for ideas to use to streamline your game or move it in a direction that doesn't make it look like another game that's already out there, you will need to post more comprehendable game rules. I'm not even sure what it is you're asking for, even after all your posts.

I think you have an interesting idea and theme (Roman war recreation fought on a 9x9 grid), but you need to be more sensitive to the needs of those from whom you're soliciting feedback. There's so much written on this site and elsewhere about the need for simple, complete and concise ules to a game. What you have posted is the rough equivalent of watching a movie on a scrambled cable channel. Some bits of information come through and an image can be half-seen, but it's more work that it's worth to try and figure it out.

Please be aware such a direction will exclude some very meaningful and insightful feedback, and I don't even mean from me. There are so many people on this site that are absolute geniuses of game design and review that it would be a shame for you to exclude their input. It comes down to resource management. I don't have time to review every game posted to this site, so my time will go towards reviewing and commenting on the games that have clear and complete rules. I can't speak for others, but I'm sure the sentiment is common.

RookieDesign
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Joined: 12/31/1969
Roman Do not USE Dice or Card for the RULES

I was intrigued by the content of this post. I looked it up.

I found out the game was a complete product and M. Raul β€œRad” Adenir Dulay was looking for investor. I don't think his idea is to share and try to improve his game.

Winning a inventor contest isn't a proof of success. Maybe you should change you marketting techniques. Presentation is everything. An idea as good as it is need to be presented properly so everybody endorse your idea.

Nobody will invest in a game badly presented as here or the other side I found reference to you. The pictures isn't even clear. You won't create a wave of people cheering for your game with such secrecy and such presentation.

I don't have a title or being a winner of anything to tell you this. I just think a bit a presentation work and common sense will bring you forward.

sedjtroll
sedjtroll's picture
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Joined: 07/21/2008
Roman Do not USE Dice or Card for the RULES

RookieDesign wrote:
I was intrigued by the content of this post. I looked it up.

I was interested in what you found, and a quick google search for "Raul Adenir Dulay" got me to the page you probably saw. I wasn't too impressed with Rad's work there, but I really liked the look of the 3D Chess Cube thing below it. There were one or two other games that could have been interesting too, as well as "Mafia, the party game" which is an old standby sometimes called Werewolf.

- Seth

Anonymous
raddulay

Gee, and there I was thinking that game designing was more about the creativity involved in designing the game and the fun/frustrations of finding parts etc than actually being able to sell a million copies......(of course nobody would say no to sales......)
Lighten up raddulay, I don't believe than anyone wants to steal your ideas,
they are a very helpful bunch (thanks, guys!!!)

jwarrend
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Joined: 08/03/2008
Roman Do not USE Dice or Card for the RULES

Ok, guess I have to lock this one down, too...

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