I saw a game at Wal Mart tonight that reminded me of Heist. It's called Break the Safe
- Seth
I saw a game at Wal Mart tonight that reminded me of Heist. It's called Break the Safe
- Seth
Hi Sedj - yeah, I heard about "Break the Safe" recently too - it's very much a family-game (although there's nothing wrong with that!) and the electronic timer is a brilliant device.
So it doesn't actually have all that much in common with my prototype "Heist" design, although obviously any game that involves entering a building, exploring and then escaping with the loot is going to be similar (that's the premise of DungeonQuest, and Darke's game too!)
Not that I'm doing a lot of work on that design atm, what with "All for One", my GDW submission and at least a couple of other games all on the go :)
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