I believe that great ideas are a percentage of all ideas. So the more ideas you listen to the more frequently you will hear a great one but it is talent that dictates the percentage.
Deep Thoughts by Dwight
I believe that great ideas are a percentage of all ideas. So the more ideas you listen to the more frequently you will hear a great one but it is talent that dictates the percentage.
Deep Thoughts by Dwight
My ideas come from reading and watching movies. Whenever I see an interesting situation on screen or on the page, I think "wow, that's an interesting conflict...is there a game there?"
For example, we saw "Pride and Prejudice" this weekend. What a great setting for a game! Mrs. Bennet has 5 daughters and none are married off yet, so she's worried sick her family will become poor and destitute once Mr. Bennet dies. There's your objective: marry off your daughters.
The resources that serve as a focal point for conflict are the men. Darcy, Wickham, Collins, the other guy who marries Jane. Add in some roadblocks like cranky aunts or misunderstandings and you have cards (for example) that can be drawn at random, or played upon another player to hinder them in their chase for the man.
So all the players compete to marry off their daughters while trying to undermine each other. Of course, this game is probably written already. It also fits in nicely with the "what games do women like" thread down the page. ;)
Either way, that's how I come up with game ideas...watch TV and movies, read books, and observe real life...and most importantly always be on the lookout for conflict of any kind, and especially conflict where two people want the same thing.
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Does it all boil down to the concept that "ideas beget ideas"? So one must ink it or lose it into the melting pot of ethereal thoughts.
Or does idea creation/inspiration depend on a physical or emotional factor?
Or is creativity/idea generation like this quote "This is either very simple or complex, or neither, or both." (I don't know who said it yet)
Some random musings,
BG2001