Today, surfing the net sparked a great idea that I am excited about. I
Virtual Designing and Playtesting
Thu, 05/01/2003 - 11:34
Sat, 04/26/2003 - 20:00
#2
Virtual Designing and Playtesting
Mario, I note that you suggested you don
Sat, 04/26/2003 - 21:40
#7
Virtual Designing and Playtesting
Ah, non-browser-based. Well, I can still assist, but it would be largely limited to the server side or VB on the client (or would it be a server that simply negotiates connections and lets the users do the rest?). If it
Sat, 04/26/2003 - 22:42
#8
Virtual Designing and Playtesting
Okay, Mario ... you have my interest! ;-) In fact, this might almost be a natural evolution for what I
Sun, 04/27/2003 - 04:00
#9
Virtual Designing and Playtesting
I
Sun, 04/27/2003 - 20:23
#10
Virtual Designing and Playtesting
Just for the record, we
Thu, 05/01/2003 - 11:34
#12
Virtual Designing and Playtesting
Thoth is great, except right now it only supports two players for the online environment (I believe this is not a problem with the PBEM mode). I have stressed to the programmer that a multiplayer option is essential to it
Pardon my negativity here, Mario; it