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RE: Where to now?

5 replies [Last post]
Anonymous

Hi all,
Ok, my father has been developing the board game Sad But True for a couple of years now. We have a brilliant home made version of it and a basic website set up which details the game and a secure area where you can purchase the game over the internet and can be delivered worldwide. We have already sold quite a few in our local area and is very popular with those who play it.
I would like to know what anyone would recommend to be the best course of action to get the game known over the internet. Manufacturing and actually selling the game aren

Anonymous
RE: Where to now?

maybe enter it in one of those industry wide game competitions ... get it on some top lists somehow ...

Anonymous
RE: Where to now?

It is said there are two barriers you need to overcome to sell anything. Communication and trust. As you have no doubt discovered, advertsing is very expensive and it only really overcomes the communications barrier. Putting up a website only half solves the problem of communication. People have to know that it is there. But even if you get the word out that it is there, people have to have a reason to trust that they will be happy with the product once they buy it.

What I have done is to to send copies of my game to about 25 people from major games magazines and web sites around the world for review. I actually recruited these people by putting a posting on SpielFrieks and rec.games.board asking for experienced games reviewers. Befor I posted my request I had already made up a list of people I was going to approach and the post was really to gather a few extras. Within a day, most of the people on my list had responded and offered to review the game.

I cannot guarantee that they will review it, nor that they will give it a positive review if they do, but I do have confidence that the game has appeal to at least a proportion of people, so I think I will get some positive reviews. My position is that so long as the reviewers are fair, I don

Anonymous
RE: Where to now?

Hey,

Thanks for the messgaes. Very useful stuff.

Keep posting people. just anything you wanna say

Brykovian
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Joined: 07/21/2008
RE: Where to now?

Good way to start a discussion on what I would guess is a common dilemna.

Anonymous
RE: Where to now?

Darkehorse,

I think Brykovian has the idea. This is exactly what I was talking about during the last FORUM. If this group could do the same thing, all of us aspiring developers would have an outlet for our creativity. After play testing and shareware versions, the the successes could then be published as actual board games. Check out his website, he

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