I thought I'd ask this question since there has been alot of discussion on various places to demo/sell your games.
A nearby game store is interested in selling some of my games in a new "Local Designer" section of their store. Is there anything I should know before jumping into this? Has anyone else gone this route and have any information to share? I will be posting back progress on this in the journal section as we move ahead.
Thanks!
We started this way back in 1980... and although some things HAVE changed, some haven't.
Offer to give the store 35-40% of the MSRP, not more... or they'll never have a reason to ask their favorite distributor to carry you.
If giving them 35-40% leaves you losing money on the production cost, find a new way to produce it, or come to the conclusion that you can never sell this product commercially at that price. Distributors generally get 60% off retail (they'll pay you $4 for a $10 game).
Have a contract, simple and basic, which makes the store owner responsible for loss, shortage, or damage... so that if your stuff is ruined on accident, they own it. Check in with them every 30 days or so to see how things are going.
Make sure that your product has a copyright notice on the outer cover... its not great protection, but its some. It needs to be formatted with your name and the year "Copyright 2003 by Give-Me-Money Productions. All rights reserved."
Thats where I'd start :-).
XXOOCC