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STRATEGY in strategy

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I am not a greenhorn in creating a boardgames, but I haven`t any experiences in publishing games. For imagination, I spend a lot of time creating games, but not playing games(not even mine). I thing create a good ideas and a lot of ideas and for that I don`t have any time to play them. Now I`m working on one. This is my biggest project in creating games and I don`t know if it is possible to publishing it. My game is huge. It have a lot of rules, that makes it balanced and playable in many categories of strategy game players. But each rule I used to make game flexibile. I used 6-side cube for creating probability and variety of situations. But this cube makes from time to time situations, that hates any good strategy player. And for that I make rules that eliminate stupid situations like "end of game in first turn." Mechanism of this game works well, but isn`t simple. Difficulty of this game depends on the level of enemy player`s strategy thinking.
I started working on this game with a crazy Idea and these rules are result of optimalisation.
I want to ask about the chance of success in publishing such as game.


Joined: 12/31/1969
STRATEGY in strategy

Hello Siiilon and welcome to this forum!

Getting a game, any game, published is very tough. It is even tougher for huge games, with a lot of rules, because they cost more to produce and have a smaller market. You must understand that most publishers receive a lot of prototypes of which they can only produce at most a handful and your game is likely to be up against some stiff competition. If you want to get your game published you need a lot of patience, a bit of luck and, of course, a good game.

If you are really serious about getting your game published then I suggest you playtest it a lot. Print out a copy of the rules and let some friends, who are not familiar with the game, try it out and see how that goes. It is very likely they will discover some holes in the game that need patching. Repeat this process until the game is solid in your opinion and then try it out with another group of testers and repeat the cycle.

It is also a good idea to play a lot of modern games, to get an idea what kind of games there are on the market today. Your game must be able to compete with those on the market already. What does your game offer that existing games don't? I also recommend you keep an eye on sites like these and other boardgaming sites so that you know what's going on in the boardgaing business these days.

This may sound like a lot of work and not much fun, but remember that publishing games is a serious business and therefore you should take it serious too, if you want to get your game published!

Anyway, welcome on board! There's loads of information on this site and often good discussions on any board game design related topic. Don't hesitate to join in!

- René Wiersma

Joined: 12/31/1969
STRATEGY in strategy

Move to Game Publication (What was this topic doing in Variants?)

Welcome Siiilon,

I hope you'll find everything you need here at the bgdf. I back up everything René said, it's important to play games too and playtesting is very important.

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