This topic came up at a recent Brown Bag Chat and everyone thought that it would be an interesting question to pose to the rest of the forum. Has anyone used an agent to sell their game to a publisher? How well did it work for you? Was it worth it and can you recommend that other designers give it a try?
I guess I'm looking for the advantages to using an agent vs. the disadvantages.
Just to swing things back on topic, the question was whether or not anyone has used a game agent when submitting a game to a publisher. I guess we could even widen the scope of the question to ask if anyone has considered using a game agent and why.
I know that some companies (Ravensberger, WotC, MB, PB, etc.) only accept submissions through a game agent. Is the added layer of submission (you -> game agent -> game company) and the extra $$ paid to the game agent worth it? Is it justified because your game is going to a bigger publisher and (hopefully) a bigger audience?