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Game # 19: Dragon's Hoard

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hpox
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Joined: 12/31/1969
Game # 19: Dragon's Hoard

Thought I already had commented on your game! Geez, even cut the cards and all..

Sounds like a fun "TAKE-THAT" card game. The multiple victory conditions is something that should be in more games. I like them but obviously it can be unfair in some case. A player could start with all 4 maidens, or even just 3. Giving him a big chance to win easily just by luck of the draw.

One thing bothering me though is that all the rules are on the cards! This can be overwhelming for the first few games. It's always a bit "fiddly" too.

Jeff got you thinking in a more "euro" way. I think picking a few mechanics of that style while keeping the "fun & quick card game" part will make for a truly unique game. Good luck.

Pt314
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Joined: 12/31/1969
Game # 19: Dragon's Hoard

Looks like a neat game. (Another one to compete with mine when I am done.)

I like multiple victory possibilities except for the Dragonslayer. I like the idea of there being a card with the role of Dragonslayer, but it is WAY TOO POWERFUL.

This reminds me of some games I designed as a kid. I always had to get rid of certain things afterwards like this.

Some of the other posters have come up with ideas to make it harder to play, such as needing a certain number of knights, or having other cards as well. This might work, but forgive me if I am too skeptical.

Anonymous
Game # 19: Dragon's Hoard

Skepticism is a good thing.

I'll take this opportunity to post an update on the game. Taking some of the posts to heart I have begun reworking the game. I'm keeping most of the same elements but now I'm mkaing the game into more of a race between the plays, each of whom plays one of the heoric characters (Knight, Wizard, Squire, and Thief) who are trying to defeat the dragon by stealing treasure, saving maidens, or if they are lucky, slaying the dragon. The dragon is now played automatically (there are still 4 dragons to choose from at the start of the game) by turning over cards from a separate dragon deck. I've doubled the number of cards from 55 to 110 to accomodate essentially 2 playing decks - one for players and 1 for the dragon. I think the changes will make the game better - there's elements of both competition and cooperation that must be played by the players, but still retains the feel of the game that I want. Plus, I can create some new cards!

As I get the re-write fleshed out, and playtested a few times I'll keep everyone posted.

Thanks again for all your help and suggestions.
- Geoff

Anonymous
Game # 19: Dragon's Hoard

Just wanted to provide an update for everyone. I have made some changes to the game and I have posted the updated rules in the GDW Download section (or click here).

Changes to the game: I've changed the POV of the game from the players being the dragons and trying to defeat each other to the players being 1 of 4 heroes each trying to defeat 1 randomly selected dragon. (There are still 4 dragons to choose from.) I have increased the size of the game from 55 cards to 110 cards to accomodate 2 decks - one for the players and 1 for the dragon. I have kept the 3 victory conditions. You can still win by collecting treasure, saving maidens, or slaying the dragon (and I think the new rules fixes the game breaker of the dragon slayer).

Please feel free to continue to give me feedback through this forum. I am still not entirely happy with all the changes and I have yet to playtest this new version.

Thanks again for your help.

- Geoff

Anonymous
Some Suggestions

I downloaded your game. I much prefer games where you don't buy expansion sets over and over again, what comes with the game is all you need to play. Give yourself extra bonus points for that =)

Take those extra bonus points away from me again with your well done system of play. It's so easy to understand and nowadays game rulebooks keep getting longer and longer.

Finally if you are going to go further with this and try and get it submitted as a game itself, you may want to consider adding clip art to your cards so that the designers can get a better feel for what the game is. Obviously you are looking for a more medieval setting when dragons and humans collide (you can tell why I don't storytell, can't you?).

Final Score: 56,732 bonus points (I'm near broke on bonus points now).

Anonymous
Re: Some Suggestions

snipy3 wrote:

Final Score: 56,732 bonus points (I'm near broke on bonus points now).

So what's the exchange rate on bonus points these days? I hope it's better than the dollar is against the Euro or the Pound. :D

I'm glad you liked the game. I've tried to keep the game simple and easy to play. I've had a chance to playtest it more lately and there are still a few tweeks to be done.

Since I'm the one that will be producing and selling the game, I'm not worried about the lack of art in the prototypes for right now. Obviously, the final version will have all sorts of spiffy art on the cards. Once I get the rules and playability down then I'll see about the art.

Thanks again for your input.

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