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GDW and Game "Privacy"

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FastLearner
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Joined: 12/31/1969

My turn for the GDW is coming up soon. I'm considering two different games for workshopping.

One is very nearly complete, and I'm very pleased with it. I think it has really great potential and with some minor (probably) work it could be a real gem.

The other is less complete. It's also pretty clever imo, but not nearly as complete and I'm not as excited about it currently. If I spend the next week and a half working on it I might have something worthy of workshopping.

My quandry is this: I'm not comfortable posting the first one on the net. It's very likely going to be my Hippodice entry (or at least one of them), and I have a gut feeling that it's very publishable. As such I'm not too keen on just putting it out there for anyone to grab. Yeah, yeah, I know, ideas are a dime a dozen, but I'm still not comfortable with it. Besides, it's more than an idea: it's a whole set of ideas that mesh together. I know we all feel our games are worth stealing, so maybe I'm just paranoid, but that doesn't mean it's not a risk.

So what I'm thinking is that either I (a) plan to workshop the first game but only provide a download to those here who I "know" and who request it, or (b) go with the second game.

What are your thoughts?

sedjtroll
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I think you should go with the second one (especially if you clean it up first).

If it were me, I'd go with the first, despite the contest entry and the possibility of theft. I sort of have to say that, look how I plastered this site with 8/7c stuff. I guess I just don't think anything will happen.

However I'm also somewhat irresponsible in doing that. I am not entering any Hippodice or anything so for me perhaps the risks aren't as big.

In the end it's up to you. What's the readership of this site? How many of us are entering that Hippodice contest? Of those, how unscroupulous are people going to be?

I wouldn't GDW the contest entry and only give the info to certain people, because that's not really in the spirit of the GDW. If you want feedback on your contest entry, I'd be happy to give you my opinions outside the public forum, as I'm sure would others.

- Seth

zaiga
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GDW and Game "Privacy"

Just go with the second game if revealing info about the first one bothers you. It doesn't matter if it is only half-finished. That's the whole idea of the GDW anyway, to polish up some rough ideas.

Btw, when is the Hippodice contest and how can I enter it?

FastLearner
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GDW and Game "Privacy"

The closing date of last year's contest was 15 November, and it will likely be similar this year. The 2004 rules and deadline and such have not yet been announced.

The club's website (in German)

The club's website (Google tranlsated to English)

The competition info page (in German)

The competition info page (Google translated to English)

Scurra
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GDW and Game "Privacy"

I can understand your reticence - I have found it difficult to talk on this site about designs that I think are good enough for publication (the one I have provisionally marked as a Hippodice entry I certainly haven't!)
And yet I wanted to submit something to the GDW that was worth dissecting, which (imo) WarZone wasn't quite ready for. As it happened, the feedback was great, pinpointing a number of areas of the game that needed work and I feel that the next version of the game will be very much better as a direct result - indeed, there actually will be a next version now.

So my advice is to put your "unfinished" game up. Others here will make contributions that will either inspire you or confirm your thoughts. Either way, the exercise is worth it.

jwarrend
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GDW and Game "Privacy"

I guess I am inclined to agree with the other posters, that your 2nd game sounds more appropriate for the GDW.

Again, the GDW isn't "my thing", but I think my opinion carries perhaps a little weight, and here it is: I feel that the GDW is full, public disclosure. Only being willing to send your game to "your friends" is totally contrary to the spirit of what the GDW is meant to be. Moreover, it sounds like your 1st game is basically done, so you'd have to ask what kind of feedback you could generate from the GDW, and whether it would be useful. As Sedjtroll is finding, play balance questions are hard to answer without playtesting. Games that you're willing to overhaul complete systems, or get radically new ideas on, seem more appropriate for that forum.

I admit that personally, I do this for fun and not for profit, and so I really kind of chuckle at how cagey people sometimes are about their designs. That's not to say I'm always looking to give away all of my great mechanics, but at the same time, in the GDW, for instance, we've seen 3 great ideas, yet I haven't been tempted to borrow. (although I really did like Scurra's "battle tile" mechanic...) Moreover, when I play a published game with a clever idea, I don't usually find myself saying "geez, I could use this mechanic"; more likely, I'll be saying "well, now there's something else that I have to avoid similarity with" or "how can I push this to come up with something different". That said, some of my designs have indirectly lifted mechanics from other games, but it's generally subconcious, and generally minor systems.

At the same time, I respect that others feel like they have such a great idea that someone might steal it, and I respect that making anything public on the web is not a good idea for such a person. However, I'd want to see one example where someone deliberately stole someone else's idea for a game and went on to make money on it. Personally, I just don't believe it happens. There are so few people who design games, and all of them have their own ideas; moreover, there is so little money to be made in game design, and the chances of a lawsuit are just too expensive. So, I just don't think anyone is really going to steal other people's games. I would be happy to be corrected if someone knows that it's happened.

But, for the GDW, personally, I want games that people are willing to talk about fully and publicly. If you don't feel comfortable doing that with "Game 1", then probably "Game 2" would be best.

Looking forward to it! (I don't know if you'll be up "next", or if I'll take "my turn" which was supposed to be before Scurra). I'll let you know by the end of this week...

-Jeff

Brykovian
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GDW and Game "Privacy"

FL ... Go #2. ;)

-Bryk

p.s. Do I need to elaborate? lol

phpbbadmin
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GDW and Game "Privacy"

jwarrend wrote:

Again, the GDW isn't "my thing", but I think my opinion carries perhaps a little weight, and here it is:

On the contrary, your opinion carries a lot of weight here. In fact, I would say it carries the most weight. Don't be afraid to assert your influence, as your decisions can make or break the usefullness of the workshop. :wink:

Fast,

My opinion is this; bump yourself back one rotation on the schedule and give yourself an extra two weeks to work on the second idea. I think you're a bit of a perfectionist, and your uneasy about the second idea. Clean it up a bit and come back with it. It's a good compromise, one you'll probably be able to rest easier with.

Back to Jwarrend. Can you post a sticky message that has the current schedule/queue so we can keep up on what's coming up? I.E. Just a one no reply message that has the current schedule, that you can edit on an as needed basis? I think that would allow us to better plan what designs we want to workshop and when. For example, if I see that it will be 2 months before an empty slot is open, I might want to go with a design that's more unfinished to try and polish it in that time. If there's only two weeks before the next slot is open, obviously I'd use an idea that was more finished. Make sense? Let me know if you need any help setting up said message.

-Darke

FastLearner
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GDW and Game "Privacy"

Looks like I'll go with #2. Now which #2. :)

The only reason it even came up is that I am indeed interested in workshopping game #1.

On the stealing thing: first I certainly have no concerns about the dozen or so folks who regularly post here. It's the other 500 registered folks and the x000 unregistered ones that I have no sense of. And note that I have no concerns about my game being stolen and published: my concern is that someone might take a substantially unaltered version of it and enter it in the contest, effectively negating my entry.

If you'll be ready, Jeff, then please by all means go first -- the two extra weeks will give me enough time to put things together.

jwarrend
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Joined: 08/03/2008
GDW and Game "Privacy"

FastLearner wrote:
Looks like I'll go with #2. Now which #2. :)

I know what you mean!

Quote:

The only reason it even came up is that I am indeed interested in workshopping game #1.

Surely there must be ways of doing that. Prior to the GDW, I proposed "rulebook swaps", ie, I'll look at your rulebook if you look at mine. It would be like the Workshop, only you're only getting feedback from one person at a time. I'd still be willing to get involved in such an endeavor, and there are others here who are chomping at the bit to get feedback on their games, so I'm sure you'd have no trouble arranging such a thing. If it's something enough people want to do, you could set up a dedicated discussion forum for people to arrange such swaps.

Quote:

On the stealing thing: first I certainly have no concerns about the dozen or so folks who regularly post here. It's the other 500 registered folks and the x000 unregistered ones that I have no sense of. And note that I have no concerns about my game being stolen and published: my concern is that someone might take a substantially unaltered version of it and enter it in the contest, effectively negating my entry.

Wow, I just can't even imagine that anyone would actually do this; it just seems like such a lame and stupid thing to do! Perhaps I have just a more optimistic view of people than you. I understand that you wouldn't want to take the chance, but man, someone who would do that is such a loser!

Quote:

If you'll be ready, Jeff, then please by all means go first -- the two extra weeks will give me enough time to put things together.

Ok, I'll probably go. My game isn't totally done, ie, there are a few issues I'm trying to resolve, but then, that's the point of the GDW. I will go next, followed by you, Brykovian, Bandecko, (or maybe those two are switched, I'll have to see), and then one or two others have also gotten in line.

-Jeff

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