I am currently finished to write the latest updates to my rules.
There are some rules and ideas that are sometimes neither good or bad. So I decided to add them to the rules as optional variant rules. Now there are starting to have a lot of rules ( in fact 7). I am scared that in fact any rule could get up there like if the game was not finished and I could make take a decision and flush all these rules as optional rules.
Is there some guide lines to make sure that the optional rules contains really good options to the game? Instead of putting the rules there because I did not bother doing the math to calculate the best option.
Personally, I think the idea of an optional rule is to fit to the many playing taste of the players. Using it or not should never break the game, it should only change the game experience.
Since I am always making variants for other games, I said that I could variant my own games. But again, giving too much options is feeling like the game is incomplete. So I might reconsider it.
There is currently a variable setup, and I don't think I will place advanced rules.