Skip to Content

Creative Commons Usage?

1 reply [Last post]
JustAnEye's picture
Joined: 09/20/2017

Just read through the "Royalty free art assets" thread, and have a related but different question of my own. So to note up front, I'm speaking specifically about my prototype - I haven't decided whether I'm going to self publish (probably not) or try to get my game published, but in either case, I don't anticipate this being my finalized art.

What I have been planning on doing is finding images that are either in the public domain (which is less of the concern) or in the Creative Commons with allowance for commercial usage AND allowance for modification, modifying the images a fair amount (to fit my style), setting up a Flickr account to share the Creative Commons modified images when required by the CC license, and using the modified images in my prototype. Note that in about 99% of my prototype art I'm using photographs that I'm modifying in GIMP, so there is a lot of CC source material out there and available. I figure, since it's prototype art, it's OK that I'd have to make some of the images publicly available.

Does anybody see any potential issues in doing this? My thought is, as long as I keep a page in my rules specifically listing credit for any CC images (original title and artist/photographer/username), and share the finished images in kind when required, I should be in the clear, right? Any thoughts are appreciated.

pelle's picture
Joined: 08/11/2008
I do not think that there is

I do not think that there is any cc license that forces you to make anything publicaly available, other than (in the case of share-alike licenses) that you need to give the same license to the persons you send the modified images to. As long as you include the license with every copy of the prototype you distribute (online or offline) and say that those images where created by such amd such (including the URL to where you got the images, as required by the license), and that your modified versions are also available under that same cc share-alike license, then you have fulfilled those obligations and did nothing wrong (there might be some more details about having to include the artwork also in some format suitable for editing I think, so if you have some GIMP-file with lossless compression you can't just keep that and distribute only a compressed JPEG? Not sure if that was part of any cc license or not?)

I am no lawyer, but I am a bit of creative commons geek and have self-published a few games with various cc licenses and often used cc artworks. As always get a lawyer for real legal advice.

Syndicate content

forum | by Dr. Radut