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Command and Chaos - simulating ancient warfare

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Gaming the Past
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Joined: 03/29/2018

This is not a fullscale revision of prototype A, but I, inpsired by @treeves3, have rewritten the morale and fatigue rules so that there is no more hidden record keeping, changed Fatigue back to stamina (again) and changed card values to reflect the purchase in stamina, not increase of fatigue. A few other minor things here and there. Oh, and I wrote an intro note with my historical premises.

I'll start tackling more issues and adding features this month and the next.

The link to the page with the new prototype PnPs is here
https://gamingthepast.net/tabletop/

Gaming the Past
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Joined: 03/29/2018
Command and Chaos C - Basic Battle Model Complete

I've added the first pass at rules for light infantry. Still a lot to do developing the game cards and terrain cards, etc, but the basic battle model is complete and fully playable.
https://gamingthepast.net/tabletop/ for the files
Feedback on any aspect is most welcome. Playtesters too. I am working on a Tabletopia prototype if that helps anyone.
Thanks,
Jeremiah

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