With over 30 different cards. And having 3 to 6 of each. The big pile in the centre of the table has grown a bit to big.

Yet most cards are copies of other cards. But with a little tweak. Time for a change. What if I cut them apart?

2x(3)- Cards can be permanent or temporary in 1 round or even just 1 action.

1x(6)- Cards can be based on any of the statistics that units have. Health, Number of Projectiles, Accuracy, Speed, Range. And of course, any statistic by choice.

3x(2)- Cards can give an addition, or reduction on the targets.

3x(2)- Cards can apply an adjustment of 1 or multiple (probably by a die roll).

2x(3)- Cards can have an effect on 1 unit, multiple units (probably by a die roll), or an entire region.

So, I was thinking. What if I change the entire pile into the fragments named above? This way, players need to combine several cards for an effect. But the pile would be less cards overall. Now, it is a minimum of 30. Which can render an effect with a combination of 5. Meaning that the minimum deck is good for 6 Events.

Other cards that can not be cut open, will be less rare now. The total deck would be 60 instead of 150. Yet all possibilities remain.

Any comments on this?

Another set of Event Cards was using a number between 100 to 6000. Just to give money, steal stuff etc.

I let the players roll the number now, by 2d6.

The numbers are multiplied with each other and by 100.

Now we have 100 to 3600. But a cut down of 1/3th of those cards. Huray!