I tallied up the survey for games designers should play to learn most of the popular mechanics and play styles.
You can find the summary here:
http://www.jamesmathe.com/games-designers-play/
James
I tallied up the survey for games designers should play to learn most of the popular mechanics and play styles.
You can find the summary here:
http://www.jamesmathe.com/games-designers-play/
James
Interesting. I happy that I played around 25 of the 30 proposed games on the facebook poll.
I think there was a lack of classics. Glad that Diplomacy and D&D was on the fb list (I have played neither but they seem important enough that I have at least read much about them).
I would add Advanced Squad Leader and Stratego and pick any one of the classic operational level hex-and-counter wargames (there are hundreds or thousands of similar games in that genre to choose from, which is why I think a designer should try it).
James
But I WANT to play old games. I even love reading about old games. It is nice to see where ideas came from, how genres evolved, what types of games used to be popular but are forgotten (and is thus more interesting to draw inspiratïon from than some new game). Otherwise I feel you get a very shallow view of what games can be.
...without a single example of a word game.
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Some of those classics were on the poll but not voted for enough. Also we wanted more of a modern twist so people would WANT to play the games mentioned.
James