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Need a tracking mechanism

3 replies [Last post]
Goodgulf
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Joined: 04/26/2011

I'm looking for a clever way to track players progress across a board. The board will be a series of Hexagon tiles connected together and most of them will have locations on them. Players are racing to move to 20 locations (actual # not decided yet but not relevant anyway). I'm trying to think of a clever way of tracking which locations players have visited and keep a total count.

For the total count I'm thinking just having a track and everyone has a marker to indicate how many locations they have completed. For tracking specific ones I'm thinking of having players place a marker on each location that they visit. The problem with this is that I'm worried that too many markers on the hexes will be confusing and my clutter up the board too much. Does anyone have any ideas of another way to track which locations have been visited?

Thanks.
Michael

Maaartin
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Joined: 05/15/2011
Some simple ideas

Goodgulf wrote:
For tracking specific ones I'm thinking of having players place a marker on each location that they visit. The problem with this is that I'm worried that too many markers on the hexes will be confusing and my clutter up the board too much. Does anyone have any ideas of another way to track which locations have been visited?

You can do it the other way round: For each visited hex give a corresponding marker to the player. Let each player have a board where the markers get placed, so everybody can see it easily. Or there may be a grid with places for each player and each hex (a sheet of paper would do, too). Or let the players hide the markers, if you want to (for this, cards seem to be ideal).

You could require that the hexes must be followed in some partial order, e.g., use hexes A1-A5, B1-B5, C1-C5, and D1-D5, so that each player must visit A1 before A2, A2 before A3, ..., A4 before A5, B1 before B2, etc. This would reduce the number of information quite a bit.

iqforu
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Joined: 03/22/2009
Paper/Pad

Not sure if this is applicable, but you could print a basic version of the map of the board on paper. Each player could mark down the spaces they have visited on their paper. Might be cheaper also.

bonsaigames
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Joined: 12/20/2010
Isla Dorada

Isla Dorada uses a system that tracks where you've been while simultaneously acting as a turn counter. You might want to look at that game for inspiration.
Hope that helps,
Levi Mote
www.bonsaigames.net

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