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Two decks for each player

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Shattered Empires
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Joined: 10/16/2012

I'm working on a competitive expandable card game where each player has a faction that they choose and then customize their decks based off a single pool of cards that they can buy. Similar in effect to LCG by FFG. My question is what type of experience have people had when handling two decks for a single player. I know that Netrunner uses this system, but do any other games use it and if so, how well does it work?

I'm wanting to have a deck for the construction projects, the things that turn into ships and stations, and another deck for the Commands, Research and Personnel, the things that really affect the game play. Is that too complicated?

Candi
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Nope, not too complicated at

Nope, not too complicated at all. Legend of 5 Rings has 2 decks, a Fate deck with your one time use actions and a Dynasty deck that has your personalities, economy building cards and a few other card types. L5R also has (effectively) 2 hands. A hand of Fate cards and your Provinces (which are made up of a Dynasty Card each) form a "Dynasty Hand" face up on the table in front of you.

Also, Netrunner doesn't have 2 decks *per* player. It requires 2 different decks *to play* (Corp and Runner) but each player only uses one.

Shattered Empires
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Thanks for the feedback

The game play, at least in the terms of how the deck works, will be more along the lines of the L5R route. Thank you for the feedback though! That is good information.

Grall Ritnos
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Joined: 02/07/2011
Star Wars LCG

The new Star Wars LCG also uses a two deck system of sorts, although one deck is significantly smaller than the other (10 vs 60). The smaller objective deck contains all the objective cards that your opponent is trying to destroy, while everything else (units, enhancements, effects, etc.) are found in the large deck. This system works great, and I'm actually surprised that they didn't end up using a different back for the objective decks, although I'm guessing that saved on printing costs. I should note that there is a relationship between the two decks in deck building, because each objective card has a set of other cards that go with it, so by selecting the 10 objectives for your deck, you are also choosing the cards that go in your main deck.

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