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Calling for co-designers or group design - Inverted Conquest concept

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Joined: 10/27/2016

I have been playing some conquest games lately and I thought about and interesting twist.

Usually a conquest game has an objective of something like: increase your power while managing your reputation. Vanquish your obstacles but not in a way that makes you the scariest badass on the block so it's too hard to get people to flock to your banner.

I was thinking about an inversion of this idea. Start out a super powerful badass with an evil overlord reputation. Your object is to increase your reputation while managing a decrease in power. Like some sort of redemption.

Initial ideas are to have 4 villianous emperors that have domain over the destructive powers of the physical sciences: Physics, Astronomy, Chemistry, and Earth. The grand creator is pissed off that these four abused their gifts for evil, and under threat of oblivion, they all have to right their wrongs while making sure that everything doesn't fall into chaos.

I am not exactly sure how to make this competitive, and I'm not sure I have the energy to build up all the elements of the game lone wolfing it.

If this sounds like the kind of project you'd be interesting to help flesh out, hit me up. In the meantime I'll go back to woorking on the other projects.


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