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Commanders and aces

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Biggle Bear
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Joined: 10/23/2019

Hi everyone, it’s been a while since I logged on here. Made some changes to how I spend my spare time and wanted this place to be part of my new routine. But that’s not what I made this topic for.

Soooo… whilst contemplating my start into wargaming (Warhammer 40k 2nd edition) I felt strangely missing the era of static pose miniatures. I also like the multipart minis too. But how to get the simplicity of single pose AND the character of multipart kits? Whilst I’m at it why not include my love of at ease poses.

The result isn’t a new game yet. More of a concept of a game mechanic.

What about an army scale game but with a command centre off board, where one will place commanders rather than having them as fighting figures on the battlefield. Possibly at a larger, collector’s scale. Perhaps not. Each one purchasable just as units on the battlefield but giving different buffs and abilities. For example, drill sergeants giving a unit improved stats. A artillery officer ordering barrages from off the table. Etc.

On the battlefield most miniatures will be single pose, but there will be Ace fighters. Sometimes officers but sometimes private rank individuals that have a special talent. These will them be made using multipart kits, to distinguish them.

Odd concept and not a clue how to implement it, but I thought I would just drop it here.

Noah McQ
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Joined: 09/06/2025
It seems to me that the two

It seems to me that the two big ideas are the commanders and the aces, which makes sense given the title of the thread. Distinguishing the "Aces" by having them be a different miniature construction seems like a cool, new idea, but it would be lost on someone that's not very familiar with miniature gaming. That's me. I don't know what a "mutltipart kit" is. I'd therefore recommend this idea be used in a game that's for advanced audiences.

The "Commanders" seem like a cool idea, and I haven't heard of someone else having the idea. The commanders, as you've proposed them, are pretty bare, and as such can be taken in a lot of directions. The first thing I think of is having the off-board command center correspond to several areas, i.e. several battlefields, i.e. several real-life tables whereupon several games are happening simultaneously. That would be impractical, enormous, and super cool to see someone play. Anyway, what kind of miniatures would the commanders be? Mono-pose or multi-pose?

X3M
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Joined: 10/28/2013
Offboard army

I attempted a wargame with a couple of fleets. There was only 1 figure on the board per fleet.
As for what the fleet would consist of, I had little boxes with counters per ship.
And the ships had 2 or more cards to show the stats. The ships were customisable and the fleets as well.
It was still taking a lot of room, since each player had a 6 (fleets)+1(cards) by 9(ships) mat.

And the big map itself in the centre wasn't that interesting to be honest. My last attempt was having gravity fields and home planets. Due to RL, I stopped working on it.

Biggle Bear
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Joined: 10/23/2019
That damn RL! By multi-part

That damn RL!

By multi-part kits I mean when heads, arms, legs and torsos are interchangeable.

The idea for a command post comes from the dug out from bloodbowl (fantasy American football) where the coach, assistant coaches, chear leaders, etc had to be represented by a miniature according to the rules. My thought is that players could design there own command room and is unconnected to the battlefield.

X3M
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Joined: 10/28/2013
Different properties

Would that mean that certain characters in the war-room will add different properties to certain fighting units on the map?

For example 2 characters that buff the jetfighters on the map.
1 adds speed, the other more attack power. And the player can choose to do both of them in exchange of others?

Biggle Bear
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Joined: 10/23/2019
Exactly

That is the idea. That the army points must be spent between getting more units on the battlefield and buying commanders to buff the units that are there.

And I much prefer the story of an ace Pilot or a father trying to survive the war and get home, than all the people we care about on the battlefield being decorated officers or something of the like. To put it into Warhammer terms, I prefer Gotrek Gurnison and Felix Jaeger over King Thorgrim.

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