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Custodiet - card/resource management/rule change game

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Curufea's picture
Joined: 12/14/2008

Had an idea for a card/resource management game yesterday. Kind of Settlers meets Flux - it's important to track what other players are collecting resource-wise as you can then predict which cards they power, and some of the cards are quite game changing. There's three decks - common, uncommon and rare - and cards in one deck when fuelled help you get cards in a rarer deck. Anyhow work in progress here-

Not at all playtested or finished - I've no idea of a good card mix yet or balance, but it's got the ideas I'm thinking of having more worked out :)

I've also not done a character deck - to give variable victory point advantages. Also as yet - no theme :(

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