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Have the rights for a board game for a major movie

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cropcircle
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Joined: 04/02/2014

We have the rights too make a board game for the three movie series in the name of the king the first one was a 60 million dollar film the last one came out in America a week ago we would like somebody too help us produce a board game for this movie series We wait your responses thanks

richdurham
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Joined: 12/26/2009
Movie or game?

To clarify, you have the rights to a board game of the film franchise based off the video game series "Dungeon Siege," correct?

Can you elaborate on who you are, any production restrictions you have, target audience, details of any kind?

McTeddy
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Joined: 11/19/2012
richdurham wrote: Can you

richdurham wrote:

Can you elaborate on who you are, any production restrictions you have, target audience, details of any kind?

^ This ^

Also, what exactly are you looking for? Do you want ideas of what to make, help with specific design questions or are you looking to hire someone to make the game?

lewpuls
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Who is the audience?

"Major movie" is pushing it. These are Uwe Boll movies, after all. I saw the first one and thought it was OK (as it was free, on TV), but the denizens at IMDB bombed them all when rating them.

An apt question would be, who will be the audience for this game? Not Americans, I suspect.

Fhizban
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Member for 1 day and 15 hours

Member for 1 day and 15 hours - 'nuff said

baberahamlincoln
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Joined: 08/28/2012
Dungeon Siege

Although I've only played a bit of the first one, my understanding is that the Dungeon Siege video game series is a better respected IP than that of the subsequent films. It does seem like there is quite a bit of history to the games' world, with potential for adaptation into a range of different styles of board game. If the rights are for the video game, including the use of its name, I think it could be quite interesting. I don't know if the movie name would do anything for anyone though.

I would be very interested to understand more about what you are trying to achieve and where you are coming from, in line with richdurham and McTeddy's questions above

cropcircle
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Joined: 04/02/2014
Yes but we can not legally

Yes but we can not legally mention dungeon siege that is a separate entity and did aquire those rights and the actors names can not be mentioned all the dragons and mystical creatures can be used as we have rights for them. We are relatively new in board game design and really open to suggestions about the content of the game.

questccg
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Okay so let me get this straight

You say you have acquired rights for the Movie series "In the name of the King" which is a spin-off from "Dungeon Siege". But that the game cannot make mention of "Dungeon Siege" or any of the actors from the movies???

Like if it's a card game, you would think you would want to have Photographs of the movie's Actors (as characters)?!

Next you say you have acquired the rights to Dragons and Mystical Creatures from the movies... That sounds logical - it's the Actors that got me all huffing about!

You can't just have a game with creatures, you also need characters to go with them... Take a look at the Lord Of The Rings TCG (Just go to Google and type "lotr tcg", click on Images and you will see what I mean).

If that's sort of what you want from your game (not necessarily a TCG - but in the direction of characters to go along with the creatures of the game), then it's not going to work because you have no rights to the Actors and their characters.

By JUST acquiring the creatures, you must already have some kind of "vision" of the type of board game (let's say Tabletop game) you want to design for the movies...

McTeddy
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Joined: 11/19/2012
Honestly, none of that sounds

Honestly, none of that sounds unusual about the copyright.

My advice to you is to start VERY small and test often... especially because you are new to board game design.

I'd probably recommend you look at Defenders of the Realm or Runebound. "Traveling the world" is usually a decent setup for an adventure game and both of them using some interesting systems.

You could probably build a fairly simple coop game that involves searching the lands for legendary artifacts for some sort of approaching evil.

This would allow you to focus heavy on drawing the "Monster Cards" with little need of the original characters/plot from the movies.

Again, make something small... and TEST IT OFTEN! You'll probably want to assemble a group of regulars to play it every few nights so that you can identify what works in your game... and what doesn't.

More experienced designers can do bigger projects or trust their instincts more... but you don't want to take those chances.

cropcircle
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Joined: 04/02/2014
Thank you for the information

Yes those are great ideas and tips i could actually use the plot of the movie for background info of the board game and the actual characters in the script could be used just not images of the actors as you have to pay money to the actor to use there name or image. I like the idea of doing a simple game I would like it to look as professional as possible Defenders of the Relm is good setup I am trying to decide if to it like the first movie which is a basic fantasy movie or the the next two that has time travel involved Below is the plot of the first movie
In the previous war involving the Kingdom of Ehb, a three year old boy was found wandering the field of the Battle of Oxley Pass by the rancher Norick (Ron Perlman) and adopted by the town of Stonebridge. While Norick could be considered his stepfather, the child was cared for by the entire town, including the family of Basstian (Will Sanderson) and Solana (Claire Forlani). His identity unknown, the boy grew up to be known as Farmer (Jason Statham), married Solana, and was raising his first son Zeph (Colin Ford) when war suddenly struck again with a surprise attack by the Krug.

The adversary was a Magus-in-exile, Gallian (Ray Liotta), sadistic, megalomanical, and very powerful, influencing the normally primitive, almost animal-like Krug to take up arms, don armor, and fight against Ehb with a courage, intelligence, and ferocity that surprises all of the Kingdom's inhabitants. While King Konreid (Burt Reynolds), Commander Tarish (Brian J. White), and a significant proportion of Ehb's standing army surveys the damage at and seeks recruits from Stonebridge, the King's nephew Duke Fallow (Matthew Lillard) and Muriella (Leelee Sobieski) allow Gallian to infiltrate the castle. Muriella's father Merick (John Rhys-Davies), the King's Magus is with the King at Stonebridge, and takes the liberty to investigate the matter of Farmer's true identity.

Farmer's adopted name belies his leadership and combat abilities and, in defiance of the King, he convinces Stonebridge's civilian combatants to mount a rescue mission. Gallian, via an avatar, had killed Zeph and taken Solana and other inhabitants of Stonebridge prisoner. Farmer's rescue mission goes very badly, Gallian nearly kills him because of the threat he poses (a mechanic of Kings, Magi, and magical power in the movie's world.) Farmer kills several of Gallian's avatars and escapes execution with the help of Merick, who brings him before the King to reveal his true identity as Camden Konreid, the King's son, solving a major inheritance problem: Duke Fallow is selfish and immature, poor material for royalty even if he weren't in league with Gallian.

Muriella had betrayed Ehb and her father largely by accident: she fell in love with Gallian, who proceeded to deceive and train her, stealing her power. After she realized his dark nature, she breaks off their romance, and confesses to her father Merick, who finally has an answer to another problem of his: a growing imbalance of the magical power in Gallian's favour. To offset this, the normally reclusive nymphs of Sedgwick Forest, led by Elora (Kristanna Loken) side with Ehb against Gallian.

The King decides on a surprise attack against Gallian's advancing forces, and Duke Fallow, caught in his treachery, has only his personal guard remaining. Gallian seeks the blood of Farmer, who prevails, while Duke Fallow succeeds in mortally wounding the King, who dies after the forces of Ehb force Gallian to retreat. Farmer's brief battlefield coronation surprises everyone except Gallian, and he decides to press to the attack all the way to Gallian's keep the following day.

Farmer leads a small force consisting of Merick, Muriella, and Elora through mountains to Gallian's back door. The main force led by Teresh and escape efforts led by Norick and Basstian keep Gallian busy, even as he interrogates Solana. Gallian's magical sense for royal blood reveals to him that Solana is pregnant with Farmer's second child, and because of his preoccupation with this, she is able to join in the final battle between Gallian and Farmer's infiltration team. Elora is not able to enter, while Gallian kills Merick and defeats Muriella's magic; Solana and Farmer kill Gallian together. With his magical influence gone, Gallion's avatars vanish and the Krug immediately revert to their natural disposition, retreating from Teresh's hard-pressed forces. The movie ends with the royal couple, still in their peasants' clothes, happily reunited.

BubbleChucks
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Joined: 06/07/2012
If the license includes

If the license includes recognisable elements like the Kingdom of Ehb and the Krug it shouldnt be to hard to give a game a "Dungeon Siege" feel without using the name and elements specific to the video game franchise (that arent in the films).

The usage of "Dungeon Siege" in any way might bear some further investigation - being that the title of the first film in the trilogy is actually

"In the Name of the King: A Dungeon Siege Tale"

Granting a license to a film where you can't mention the actual title of the film because part of it is outside the license is a little strange.

If the full title could be used, in conjunction with associated places and races (fleshed out with non copyright races like elves, dwarves and humans) I cant see a problem generating the right feel.

If the license expects you to stick rigidly to the scripts of the second and third movies (with the time travel elements) this could be problematic from a game design perspective.

Then again, Uwe Boll has never had a problem creatively re-inventing established fictional ensembles as part of a license.

cropcircle
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Joined: 04/02/2014
Lov the feedback

I agree the idea of time traveling assassins is more of a adult or teanager and if we simply explore the world created it is more of a broader group of people it would appeal too maybe we will try to focus on that idea but we could use aspects created in the ii and iii movie
there are different dragons and mystical creatures. I could even take screen shots of the different creatures and use them on the playing cards maybe what you be a good video editor for doing that? Maybe I could find an aerial shot of the world use that for the board background? What other screen shots should we try to find to use?
We are looking for a professional look as we can but to get this done fairly fast. Yes uwe will have a final look at the finish product but we have complete license to do what ever we want as long as we make sure he wont be sued by somebody for us producing the game.

BubbleChucks
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Joined: 06/07/2012
I certainly don't wish to

I certainly don't wish to seem impolite, but I think you might benefit from taking a step back and looking at some of the board games currently available.

A link to a license may be of benefit, but the deciding factor in the success of a game is the game itself. And fast tracking the game design or taking shortcuts to generate artwork aren't ideal.

Generally speaking a rushed game is a bad game, and bad games dont usually sell very well or attract investment. They usually lead to warehouses full of unsold stock (at the expense of the person/people responsible for making the game) or little interest from investors.

Taking shortcuts and rushing to the finish line, in terms of game design and artwork, might not be the best of ideas. Designing and producing a good game takes time, hard (but enjoyable) work and a great deal of planning. Its a big commitment and the competition from other games is very tough.

The only easy part of producing and publishing a game is loosing money, which is a firm possibility with a hurried project. I wish you every success, but I would sincerely recommend researching the tabletop game market (and the games you will be competing with for sales) before charging ahead with the costly business of development.

cropcircle
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Joined: 04/02/2014
Your coments are great

Great comments how long does the more popular games available for sale on game crafter take too make. What sort of timeline is involved we have the rights too a second movie which is coming out late 2015 so we should figure out the timeline for that one as well thought we would work on this one first. Lov the advice so far

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