Hi there! I have been really wanting to make my own board game for quite a while, But I have been held up by the daunting task of Developing mechanics. Once base mechanics are set in place I should have no trouble. The problem is that I have some set guidelines (although theme is pretty open). While these need not all be implemented, it gives an idea of what I'm looking for.
1. High degree of player interaction.
2. A trade system
3. A customizable board
4. A set of cards that are chosen at the beginning of each round to determine player strengths and turn order.
5. I would prefer the game to not be a war game.
Any advice would be fantastic. I'm new to this site, so pointing me in the right direction would be amazing. Thanks!
Thanks! This really is wonderful information. I haven't checked in here for a while and my game has gone under som major revisions. I have the major mechanics set in place, and unfortunately did away with a board all together in favor of simplicity. I have taken elements of Catan (which I am more then familiar with having played with many rule variations) into the game. Thanks so much for all the information. I'll refinancing be using a great deal of it.